Question from someone about to finish college and wondering where you picked all of that up. I'm getting a degree in Game Design and Dev and I've always been curious about the actual efficiency of the functions I'm using. When should I worry about memory usage, access times, should I store this variable or calculate it the two dozen times it's going to be needed. Stuff like that. I've picked up little bits here and there but it always seems to be something someone got at random from someone old enough to have found that out on their own over many many years. Any good ideas?
Question from someone about to finish college and wondering where you picked all of that up. I'm getting a degree in Game Design and Dev and I've always been curious about the actual efficiency of the functions I'm using. When should I worry about memory usage, access times, should I store this variable or calculate it the two dozen times it's going to be needed. Stuff like that. I've picked up little bits here and there but it always seems to be something someone got at random from someone old enough to have found that out on their own over many many years. Any good ideas?