As the articles says: "People may know to come to the library, but they probably do not know which reference books to pull off the shelf. Of course, in such cases, patrons can at least consult a reference librarian."
In the example given by the article a "linda chavez" or "linda chavez labor secretary" query would be much better than the ordinary "linda".
Moreover, there exists the problem of determining the category of what is being searched. A trend is the use of AI and ontologies by the search engines, which determine what is really relevant in a page and classify it during the indexing phase based on the different categories (economy, medicine, technology, entertainment,...) defined by the taxonomy used. In other words the idea is to search the meaning not the words (see also www.oingo.com).
What the article talks about are the knowledge based agents. A quite interesting article can be found at: http://www.cs.technion.ac.il/~cs236512/www-search- lab/ka/KnowledgeAgents.htm
Another interesting link:
- CMU World Wide Knowledge Base (Web->KB) project:
http://www.cs.cmu.edu/afs/cs.cmu.edu/project/the o- 11/www/wwkb/index.html
> Call me a geek, but binary search is beautiful > (log n!!).
Binary Search is not that beatiful. Why don't you use hash tables?? They're pretty much more beautiful...:)
While reading the article, it seems I was just seeing the three last years of my life. I'm an undergraduate student at Brazil and since mid-98 have been doing research in games.
On account of a job opportunity I had to stop researching that amazing area for a year during the last year (2000). That way, I spent the last year programming in Java for Web (servlets, Jsp, and so on).
Fortunately, the company I work for has just formed a games development group where I am now. So I'm back working and researching the games area which, as the article states, is much more challenging and pleasant.
For those who have not read the article yet, no doubt it's worth reading.
...even more if CmdrTaco is involved in the game development field.
One very important question is if it is worthwhile lose some points at college or university in order to develop (computer) games. As should be expected of course it is.
First of all, the market is extremely huge and under growth. The US$6,1 billion figures in 1999 is higher than the cinema.
In addition, developing games has a great academic importance. Its involves a lot of subjects such as computing, arts (graphical design, audio and video), modelling (psychology, tactics and sociology) and entertainment (game desing and level design). Its also not little challenging from the computing view (complex algorithms and need for realism). Even better, there are many courses out there in universities all around the world.
Lastly, why not just have fun and exercise your imagination?:)
That way, CmdrTaco, if necessary lose even more points...
Without a shadow of a doubt piracy is not ALWAYS wrong.
For example, what if your favourite program, album, book, anything else went out of print, but one of your friends have it?
Piracy would certainly be a good choice for your problem, or not?
Sorry for the wrong links...
There are spaces in the middle of the two last. Delete them and they will work.
As the articles says: "People may know to come to the library, but they probably do not know which reference books to pull off the shelf. Of course, in such cases, patrons can at least consult a reference librarian."
...) defined by the taxonomy used. In other words the idea is to search the meaning not the words (see also www.oingo.com).
- lab/ka/KnowledgeAgents.htm
e o- 11/www/wwkb/index.html
In the example given by the article a "linda chavez" or "linda chavez labor secretary" query would be much better than the ordinary "linda".
Moreover, there exists the problem of determining the category of what is being searched. A trend is the use of AI and ontologies by the search engines, which determine what is really relevant in a page and classify it during the indexing phase based on the different categories (economy, medicine, technology, entertainment,
What the article talks about are the knowledge based agents. A quite interesting article can be found at: http://www.cs.technion.ac.il/~cs236512/www-search
Another interesting link:
- CMU World Wide Knowledge Base (Web->KB) project:
http://www.cs.cmu.edu/afs/cs.cmu.edu/project/th
> Call me a geek, but binary search is beautiful > (log n!!). Binary Search is not that beatiful. Why don't you use hash tables?? They're pretty much more beautiful... :)
While reading the article, it seems I was just seeing the three last years of my life. I'm an undergraduate student at Brazil and since mid-98 have been doing research in games. On account of a job opportunity I had to stop researching that amazing area for a year during the last year (2000). That way, I spent the last year programming in Java for Web (servlets, Jsp, and so on). Fortunately, the company I work for has just formed a games development group where I am now. So I'm back working and researching the games area which, as the article states, is much more challenging and pleasant. For those who have not read the article yet, no doubt it's worth reading.
...even more if CmdrTaco is involved in the game development field. One very important question is if it is worthwhile lose some points at college or university in order to develop (computer) games. As should be expected of course it is. First of all, the market is extremely huge and under growth. The US$6,1 billion figures in 1999 is higher than the cinema. In addition, developing games has a great academic importance. Its involves a lot of subjects such as computing, arts (graphical design, audio and video), modelling (psychology, tactics and sociology) and entertainment (game desing and level design). Its also not little challenging from the computing view (complex algorithms and need for realism). Even better, there are many courses out there in universities all around the world. Lastly, why not just have fun and exercise your imagination? :)
That way, CmdrTaco, if necessary lose even more points...
Without a shadow of a doubt piracy is not ALWAYS wrong. For example, what if your favourite program, album, book, anything else went out of print, but one of your friends have it? Piracy would certainly be a good choice for your problem, or not?