Extensions / Further Work from Alex in Wisconsin
on
Sketch Quake Renderer
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· Score: 5
Alex Mohr, one of the original authors of NPRQuake, has continued to work on this idea of stylizing openGL programs since this work.
The current incarnation has several improved renderers and works non-invasively. In Other Words, one can play Quake 3, as well as many other GL games/applications (works with A|W's Maya), with pencil sketches, blueprints, depth-cued wireframe, etc. etc.
It's really great work, Alex presented it at the I3D conference this year. It isn't being released to the public at this point, but for more information, including pictures and a video, look here when the slashdotting dies down:
http://www.cs.wisc.edu/graphics/Gallery/Stylized/
The current incarnation has several improved renderers and works non-invasively. In Other Words, one can play Quake 3, as well as many other GL games/applications (works with A|W's Maya), with pencil sketches, blueprints, depth-cued wireframe, etc. etc.
It's really great work, Alex presented it at the I3D conference this year. It isn't being released to the public at this point, but for more information, including pictures and a video, look here when the slashdotting dies down: http://www.cs.wisc.edu/graphics/Gallery/Stylized/
If you actually read the article, you'd see that the NM decision requires teachers to present the evidence for and against evolution...