I must say that even responding to this article as a slashdotter is self-biased. It would seem most likely that slashdotter/tech/nerd would immediately feel contempt for this study. Though I'm not sure if I agree with the accuracy of the study and I do think the article makes a generalize point. I feel the need to defend it.
Really it comes down to "anything in moderation can be good". However, as human beings we are all sooooo different, and react stronger or weaker to certain activities like video games.
Some people are just addicts by nature, so its kind of an ambiguous problem.
Nevertheless, people can go through phases and still maintain some shred of dignity,success in their lives, play hardcore MMOs as well, and still move forward.
Despite, whatever validity the study has, it holds some sad but true points about America society. Heck if we were less the materialist, self-loathing country at times and cared about others then just ourselves, we probably would have articles like this making video games the scapegoat.
Technology and video games are great and fun, though people get disillusioned and forget how to have real connections with the world/people and in effect get these clincial depressed, "mild-adaptive" behaviors, and it's becoming this dangerously closed infinite loop.
As people we should work to help each other, and clue each other in that you can still be a gamer and utilize healthy coping habits. Realize at least you have the ability to play games, while people with problems in starving countries.... don't even understand the concept of a "overweight gamer".
Leave a legacy, at some point it just gets a little selfish. Well, IMO.
I agree, is there such a thing as useless information? One never knows what wisdom could afford to at any given moment, no matter how big or small.
I must say that even responding to this article as a slashdotter is self-biased. It would seem most likely that slashdotter/tech/nerd would immediately feel contempt for this study. Though I'm not sure if I agree with the accuracy of the study and I do think the article makes a generalize point. I feel the need to defend it. Really it comes down to "anything in moderation can be good". However, as human beings we are all sooooo different, and react stronger or weaker to certain activities like video games. Some people are just addicts by nature, so its kind of an ambiguous problem. Nevertheless, people can go through phases and still maintain some shred of dignity,success in their lives, play hardcore MMOs as well, and still move forward. Despite, whatever validity the study has, it holds some sad but true points about America society. Heck if we were less the materialist, self-loathing country at times and cared about others then just ourselves, we probably would have articles like this making video games the scapegoat. Technology and video games are great and fun, though people get disillusioned and forget how to have real connections with the world/people and in effect get these clincial depressed, "mild-adaptive" behaviors, and it's becoming this dangerously closed infinite loop. As people we should work to help each other, and clue each other in that you can still be a gamer and utilize healthy coping habits. Realize at least you have the ability to play games, while people with problems in starving countries.... don't even understand the concept of a "overweight gamer". Leave a legacy, at some point it just gets a little selfish. Well, IMO.