The above link details Red Hat's commitment to provide solutions to all of IBM's server lines, including the pSeries (PowerPC machines that normally run AIX).
Ask yourself, what exactly does the logic in their driver do when it detects that it's running Quake 3? It must be some optimization that cannot be applied in the general case, for if the optimization were applicable in the general case, then I'm sure ATI would use it for all 3D applications. So perhaps theres something specific about Quake that allows this optimization.
Who knows, perhaps there are peculiarities that ATI takes advantage of in other 3D apps as well. For example, if HardOCP tried the same experiment changing unreal to unrael or something, they might stumble across Unreal-specific optimizations that ATI has implemented.
I love this reason given for a retracted bid:
wrong auction sorry.. thought it was for the other space trip
Isn't this part of the IBM deal announced late last year?
Red Hat Press Release
The above link details Red Hat's commitment to provide solutions to all of IBM's server lines, including the pSeries (PowerPC machines that normally run AIX).
I think it is premature to condemn ATI for this.
Ask yourself, what exactly does the logic in their driver do when it detects that it's running Quake 3? It must be some optimization that cannot be applied in the general case, for if the optimization were applicable in the general case, then I'm sure ATI would use it for all 3D applications. So perhaps theres something specific about Quake that allows this optimization.
Who knows, perhaps there are peculiarities that ATI takes advantage of in other 3D apps as well. For example, if HardOCP tried the same experiment changing unreal to unrael or something, they might stumble across Unreal-specific optimizations that ATI has implemented.