Institute a method for people who subscribe to vote one of the slashdot editors "off the island" for a month at a time.:) Maybe we'll increase the signal to noise ratio on the front page if a specific editor can't post a story for a month.:)
Honestly, I don't want to see the behind the scenes voice acting. I enjoy the illusion that Taco seemingly doesn't.
I feel the same with Slashdot. I sure as hell don't want to see behind-the-scenes footage of CmdrTaco posting a news story or see Jon Katz in his underwear posting yet another article about geeks.
It'd be quite nice to finally make my own RPG and not having to deal with the intricacies of the rules. I'd much rather concentrate on content to make it a more enjoyable experience. Some of my encounters with RPGs have led me to believe sometimes too much time is spent on rules and not on creating a game world that is coherent.
Institute a method for people who subscribe to vote one of the slashdot editors "off the island" for a month at a time. :) :)
Maybe we'll increase the signal to noise ratio on the front page if a specific editor can't post a story for a month.
Just what is the SuperK?
Honestly, I don't want to see the behind the scenes voice acting. I enjoy the illusion that Taco seemingly doesn't. I feel the same with Slashdot. I sure as hell don't want to see behind-the-scenes footage of CmdrTaco posting a news story or see Jon Katz in his underwear posting yet another article about geeks.
I haven't seen Felorin around for a while. I should probably reinstall furcadia. Go llama me :x
Some people at the Wizard world boards have yet to find an online image of a character called Zeek. Ah well.
Too bad we can't mod Hemos down enough to keep him from posting bullshit on the front page. :)
It's where I keep all my stuff :(
Wizards of the Coast own TSR, I believe.
It'd be quite nice to finally make my own RPG and not having to deal with the intricacies of the rules. I'd much rather concentrate on content to make it a more enjoyable experience. Some of my encounters with RPGs have led me to believe sometimes too much time is spent on rules and not on creating a game world that is coherent.