The course's aim is to let art students have a glimpse of the interactive and expressive possibilities that videogames have. It's not about training them to become EA employess, but to inspire them and burst a little flame of curiosity for interactive art and art games.
Stencyl looks wonderful, thank you very much!
We're trying to let artists know that programming is just another tool, like painting, sculpting or video, to create works of art.
The course's aim is to let art students have a glimpse of the interactive and expressive possibilities that videogames have. It's not about training them to become EA employess, but to inspire them and burst a little flame of curiosity for interactive art and art games.
Thanks, GameSalad looks great, but I forgot to mention that the tools must be open source or, at least, have a free version (like Unity)