Grenades are not easy to throw. It takes concentration to lob a grenade and if you're fighting a machine gunner with a 300-500 round belt and a dedicated assist, you have the odds very stacked against you. There is a reason a machine gunner and assistant could take on 20-30 men and stop their forward movement on an open field like in europe. Heavy automatic fire weapons like that carries a huge psychological advantage. And I bet you that I can shoot you with my machine gun before you get a chance to lob that grenade if I'm in a good emplacement.
Crowd control is VERY real. Ever heard of a choke point? How about King Leonidas? Crowd control is everything in battle. Why do people fight in alleyways? Reduced movement/ counter attack options. Choosing field of battle/ Time of battle is key in battles where you are outnumbered/ outgunned.
Also, 4 on 10 is viable in an ambush engagement. Know that your 4 is most likely going to die. However you have a chance of disabling/ wiping out that 10 if you can ambush them. Sometimes it's worth it tactically if that means eliminating a scouting squad without burdening your main force. I wouldn't want to be the guy who makes that call, but it would be doable.
Grenades are not easy to throw. It takes concentration to lob a grenade and if you're fighting a machine gunner with a 300-500 round belt and a dedicated assist, you have the odds very stacked against you. There is a reason a machine gunner and assistant could take on 20-30 men and stop their forward movement on an open field like in europe. Heavy automatic fire weapons like that carries a huge psychological advantage. And I bet you that I can shoot you with my machine gun before you get a chance to lob that grenade if I'm in a good emplacement.
Crowd control is VERY real. Ever heard of a choke point? How about King Leonidas? Crowd control is everything in battle. Why do people fight in alleyways? Reduced movement/ counter attack options. Choosing field of battle/ Time of battle is key in battles where you are outnumbered/ outgunned.
Also, 4 on 10 is viable in an ambush engagement. Know that your 4 is most likely going to die. However you have a chance of disabling/ wiping out that 10 if you can ambush them. Sometimes it's worth it tactically if that means eliminating a scouting squad without burdening your main force. I wouldn't want to be the guy who makes that call, but it would be doable.