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User: LewisDaniel

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  1. Gamemaker, Scratch, or Java on How To Teach a 12-Year-Old To Program? · · Score: 1

    Yoyogames gamemaker (http://www.yoyogames.com/) is an incredibly fun platform to learn, and its OO. Scratch (http://scratch.mit.edu/) is even easier. For more of a challenge try java or python. A challenging but very interesting intermediate-beginners project could be: design Conways Game of Life (http://www.ibiblio.org/lifepatterns/).