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User: jeremy_d_peterson

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  1. Re:Infinite compression of any data is possible on The Great Internet Con · · Score: 1

    This scheme was refered to as godelization, but Pohl got it pretty badly wrong. A letter published later in the same magazine where it was printed pointed out that the sum of powers he gave in the story was much too small to hold a significant amount of information and worse, that one couldn't get any of the answer without writing out the entire number --- obviously wrong, as a little modular arithmetic can get out the powers quite easily.

  2. Re:Infinite compression of any data is possible on The Great Internet Con · · Score: 1

    Made a novel out of it too.

  3. Re:industry dependence, any way out? on Hitachi Folds, Rambus Keeps On Rolling · · Score: 1

    It's PIRACY people. It's not personal, it's piracy. We should all know by now that pirate's ethics and personal ethics are two completely different things.

    RAMBUS holds the favor of the king. Period. Regardless of how they cam across the favor of the king, they do. If it's not genuine favor, fine. Prove it. So far, two other pirates have been unable (or unwilling) to do so. Sure, RAMBUS probably cut them in on the deal. They've been known to do that. So what? It's piracy.

    No one believes that RAMBUS is bad. They just don't like the looting and raping, don't like what it "Might" do to their families, and don't like the technology. Thus, RAMBUS is a Bad Thing (tm). Cry me a river. If you don't want it, don't give them your money.

    "But it might be our only choice in the future!"

    Bullshit. Another pirate will emerge. One always does. If RAMBUS is truly as bad as everyone claims, Anarchism will take over and make sure it doesn't go any further. Sure, pirates have monetary reasons for making sure RAMBUS succeeds. So what? They'll succeed, these companies will make their take everyone's money then leave. No one will get hurt. Watch.

    All I'm trying to say is that everyone just needs to settle down. There's a buck to be made by all of us here. You can prey on the weak too!
    So just sit back and go with it. It'll all settle out eventually. Moore's law says so.

  4. Re:VC++'s Autocomplete is needed under Linux on Why Develop On Linux? · · Score: 1

    Autocomplete is available with emacs. Look for context auto-complete. Sometimes it needs a little lovin' to get working but its certainly worth it.

  5. Linux game company startups beware... on Linux Games Come Of Age · · Score: 2

    While high profile companies like Loki get a lot of press, I've found it pretty difficult for our company to get mentioned. Given the variety and scope of games listed on sites like linuxgames or happypenguin, I would have expected at least a blurb on either site. I even hoped to get a Slashdot posting. But no one seems to be interested.

    I wonder how many other game company startups are out there which make Linux games, that no one will ever hear about.

    Anyway, if you are interested visit us at phantomefx.com. tuxgames.com is accepting pre-orders. A demo version is available on our website as well.

    Jeremy Peterson
    Lead Programmer, Phantom EFX
    http://www.phantomefx.com

  6. Precedence on The MP3 Troubles Continue · · Score: 1

    Rosa Parks went to jail too.

    Are you willing to die for the revolution?

    The question at hand: Who owns culture?

  7. Ease of development is more important than profit. on E3: Linux Still Waiting In The Wings · · Score: 2

    I'm lead programmer for a game development house that's recently published our first title Reel Deal Slots, available for Linux and Windows ( both binaries are included on the same CD ). The decision to support Linux for us wasn't based so much on the HUGE market of Linux users who play casino games :), but on the availability and ease of use of development tools under Linux. Me and my employers find is _easier_ to make games under Linux for the Win32 platform, given tools like emacs, gdb, and the SDL library. These tools made it possible to write our game from scratch, with only one developer, in 4 months. We have a poker game and a sim game in the works for the rest of this year. OpenGL, GameBlender, etc. All the way. Jeremy Peterson, Lead Programmer, Phantom EFX http://www.phantomefx.com

  8. C, C++ cross compiling resources. on Cross-Platform Development Tools? · · Score: 1

    http://www.devolution.com/~slouken /SDL/Xmingw32/ http://www.xraylith.wisc.edu /~khan/software/gnu-win32/ I use xmingw32, emacs, gdb, and cygwin as a pretty much comprehensive development platform for the game I'm working on, Reel Deal Slots ( A slot machine casino.... I know, not exactly a product targeted for geeks, but heh, I thought if I had to work on something like that, I might as well get some fun out of it! Close in the running to becoming the first hybrid Linux/Win32 game on same cd too.... www.phantomefx.com for details... ) SDL is pretty cool for us cross-platform people too.. Check it out: http://www.devolution.com/~slouken/SDL/ Also, I'm working on getting a cross-debugger for Win32 ( Debug a windows hosted program from a remote Linux station ), anyone else out there got something like this going? Jeremy Peterson.