Re:Apparently, you've never actually made a Q3 mod
on
New Q3A Patch And Mods
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· Score: 1
There are ways to program so that updates are less of a pain. I keep all quake3 engine interaction in a single module, the rest of the source is seperate. This allows me to only upgrade a single source file. I have already upgraded Quake3Rally to the new version within a few minutes. This is a general rule for programming anyways and I do it for all my projects at work. If you plan ahead, it makes things much easier down the road.
There are ways to program so that updates are less of a pain. I keep all quake3 engine interaction in a single module, the rest of the source is seperate. This allows me to only upgrade a single source file. I have already upgraded Quake3Rally to the new version within a few minutes. This is a general rule for programming anyways and I do it for all my projects at work. If you plan ahead, it makes things much easier down the road.
/skw|d