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User: dottrap

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Comments · 105

  1. Re:I don't like boost on Comparing the C++ Standard and Boost · · Score: 2

    e) Fix the macro language so it is type safe

    The macro language is not part of the c++ language. As far as I know, Bjarne would have loved to get rid of it entirely, but it was kept to help maximize C compatibility.

    C11 introduced Generic Selection which allows type control in macros. Too bad C++ diverged so much from C.

  2. Whatcha talkin bout Willis? on Facebook Banter More Memorable Than Lines From Recent Books · · Score: 1

    They picked the wrong type of quotes for comparison.
    Yippe-ki-yay Motherf@(#€&!
    Meesa called Jar Jar Binks.

  3. SDL + Lua on Ask Slashdot: Best Way To Jump Back Into Programming? · · Score: 1

    For games, use SDL (C) and embed Lua. Use C for performance sensitive stuff; use Lua for high level stuff. This is what the majority of cross-platform commercial games do. SDL gets you onto all platforms (C and SDL work just about everywhere) and Lua (which is implemented in pure C too and goes everywhere) lets you focus more on the content of your game instead of masturbating with complex language issues.

  4. WikiLeaks on US Open Government Sites To Close · · Score: 1

    WikiLeaks does this for free.

  5. Bigger Story: Dynamic linking and (L)GPL allowed on Apple Relaxes iOS Development Tool Restrictions · · Score: 1

    This post on the SDL mailing list thinks dynamic linking is now allowed opening the door for LGPL and even GPL in commercial projects on the devices. http://forums.libsdl.org/viewtopic.php?t=6549