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orezbus's activity in the archive.
And in the end it's just a clever macro / preprocessor trick over C99 to turn various "objects" into sets of function pointers that get called at creation / destruction.
Wow - it must be an awful lot of fun debugging your code!
And in the end it's just a clever macro / preprocessor trick over C99 to turn various "objects" into sets of function pointers that get called at creation / destruction.
Wow - it must be an awful lot of fun debugging your code!