> Personally - I wish I didn't need to write makefiles.
But that's exactly one of the great things about Object Pascal. You don't need makefiles (or header files, for that matter) because of the concept of "units". Each unit contains an "interface" (corresponding to.h files) and an "implementation" (corresponding to.c files) part. A "uses" clause performs the task that makefiles used to have. Still, makefiles are more flexible - can't run a perl script or serve as an installation program.
Work on a Linux port for the old Sierra games (actually, the SCI interpreter that drives them) is in progress. Check out The FreeSCI Project (of which I am a proud member:-)
> Personally - I wish I didn't need to write makefiles.
.h files) and an "implementation" (corresponding to .c files) part. A "uses" clause performs the task that makefiles used to have. Still, makefiles are more flexible - can't run a perl script or serve as an installation program.
But that's exactly one of the great things about Object Pascal. You don't need makefiles (or header files, for that matter) because of the concept of "units". Each unit contains an "interface" (corresponding to
Work on a Linux port for the old Sierra games (actually, the SCI interpreter that drives them) is in progress. Check out The FreeSCI Project (of which I am a proud member :-)