Quickbooks isn't free though, and a business should save money wherever possible. There's also the additional cost of a Windows license, and, possibly, BSA audits - a group you can tell to take a hike if you don't use any of their software.
The savings here aren't going to be huge, but the little things do add up. If there is a FOSS solution that's adequate to the needs of the business then it makes sense to use it.
They don't want to make good chips. They want to make cheap chips. Most of us don't really care too much about audio quality except insofar as we want to be able to distinguish sounds.
The bar to "acceptable" is lower than you suggest.
Architecture is different. It's very difficult to change a building after you have poured the concrete. If you try building a concrete building without incuding steel to see if it works and then it falls down with people in it then that will not be acceptable.
But neither of those are architecture. Pouring concrete is building. Whether or not you use steel is structural engineering. Architecture is about the design of a building. What it looks like, how it's laid out.
True, but I do find that having the mindset that you're dealing with calculus, or at least a related problem space can be quite useful for conceptualising what you're doing.
Even in gaming, there's only a small amount mathematics involved. You need an understanding of matrix mathematics, and how it applies to transformations, but the rest of it can be considered coding tricks. For example, a lot of people know that a dot product can be used to determine whether a plane is facing towards you or away but they don't connect that to the fact that dot products give cosines, and don't need to. It's a magic trick.
Sounds like he wasn't making any money from this, and offering it as a service. I think his response has been to throw his arms in the air and say "Screw it. I can't be bothered dealing with this"
Seems that misinformation got out of control and a mob mentality amongst authors formed on 1st August.
There were some calmer heads. Keri Ford deserves an honourable mention for actually looking into it, and it's a shame that it's really not a genre I'm interested in.
Technology itself isn't banned by the Amish. They even use some modern farming equipment. Just that it's pulled by horses. A lot of specific technologies are for various reasons, usually to do with preserving the community or to prevent the sin of pride.
The Amish objection to electricity is primarily that they're opposed to connection to the outside world. They've always been allowed to use phones, but not allowed to have them in the household (i.e. they can go to a public telephone on the edge of the community).
Pert of the problem here, is that Apple have gone for minimalism. When that's your design brief, there's always going to be a certain similarity between others that have the same brief.
Apple may well have a point here, but they've made it harder for themselves than with, for example, the original iMac.
Yeah. Overheating is a problem with fanless macs. Sometimes you can prevent this by flipping it upsidedown from time to time and giving the components at the top time to cool.
They have. Gamestop is the equivalent to the Used Car Dealer.
The numbers are so different as to make this very much not true.
I sell my old car for say $4000. The dealer sells it for $5000. That $5000 goes to buying a new car. While that used car technically competes with the new cars, the manufacturer knows that he gets 80% of that in new car sales. But the manufacturer knows that most people who want a new car aren't going to be satisfied with a used car, and the used car buyer isn't going to go for a new car if the one they want used isn't available.
Gamestop pays $20 for a used game. Sells it for $50. That competes directly with a new game at $70. A gamer is going to be just as happy with the used game. The publisher gets just 40% of that resale price.
So I'll rephrase my point as a question. Do you think there's any reasonable possibility, that what works in one of these situations will not work in the other?
Where do you get this from? I've never hear this before?
But even if there is, fraud requires intent to deceive for pecuniary advantage. It also requires that the prosecution prove beyond reasonable doubt intent to do so.
The typical gamer is older than that though, will be buying a game in a shop, for cash, will not be willing to be upsold to a higher value game, and will readily accept a used game instead of a brand new one if the price is better. They may or may not use game credit, but the majority do not. The markup for the retailer is huge. The games industry believes that the losses from people buying used games instead of new ones is greater than the profits made from trade-ins. They believe, rightly or wrongly, that they would do better if used game sales were abolished.
The car industry knows with absolute certainty that almost 100% of the trade in value of cars will go to buying cars, and that the vast majority of buyers will use their old car in part to finance the new car. The markup from the retailer is small, so even if they do make a nominal loss, each purchaser of each generation of sale makes a substantial portion of the purchase price of a new car. They are absolutely certain that their industry simply wouldn't work if used car sales were eliminated.
You want to argue that the games industry is wrong? Go ahead. The article makes a good case for it. You want to argue that the games industry is wrong because this model works for the car industry? It's not a very convincing argument. Being right for the wrong reasons is not a good position.
Does this mean that if we prevented the resale of video games, the prices would fall as well? That would seem to follow, but it doesn't really feel right.
Sure, but this seems to be a different argument. I do agree. Preventing the sale of used games would be harmful to some people, but really my argument is simply that the other guy used a poor example to illustrate his position.
You can patent the process of isolating specific genes as well though. The effective patent rights are pretty broad.
A few thousand here, a few thousand there. Pretty soon you're seeing some real savings.
Quickbooks isn't free though, and a business should save money wherever possible. There's also the additional cost of a Windows license, and, possibly, BSA audits - a group you can tell to take a hike if you don't use any of their software.
The savings here aren't going to be huge, but the little things do add up. If there is a FOSS solution that's adequate to the needs of the business then it makes sense to use it.
They don't want to make good chips. They want to make cheap chips. Most of us don't really care too much about audio quality except insofar as we want to be able to distinguish sounds.
The bar to "acceptable" is lower than you suggest.
I've worked on an award winning video game that used agile. Also a turkey that did.
It's not a magic bullet. Simply a technique.
Architecture is different. It's very difficult to change a building after you have poured the concrete. If you try building a concrete building without incuding steel to see if it works and then it falls down with people in it then that will not be acceptable.
But neither of those are architecture. Pouring concrete is building. Whether or not you use steel is structural engineering. Architecture is about the design of a building. What it looks like, how it's laid out.
True, but I do find that having the mindset that you're dealing with calculus, or at least a related problem space can be quite useful for conceptualising what you're doing.
You don't know what mathematics is then.
A fourier transform is just a tool. Mathematics is understanding what the data is and what operations you need to get the information you want.
Even in gaming, there's only a small amount mathematics involved. You need an understanding of matrix mathematics, and how it applies to transformations, but the rest of it can be considered coding tricks. For example, a lot of people know that a dot product can be used to determine whether a plane is facing towards you or away but they don't connect that to the fact that dot products give cosines, and don't need to. It's a magic trick.
Man orders something. Supplier gets order wrong.
The fact that they really should be more careful with something fairly tightly regulated adds a little I guess but it's not that serious.
If you have a facebook account - Lendinks's page. Click on the recent posts by others to see author complaints.
Sounds like he wasn't making any money from this, and offering it as a service. I think his response has been to throw his arms in the air and say "Screw it. I can't be bothered dealing with this"
Can't say I blame him.
Seems that misinformation got out of control and a mob mentality amongst authors formed on 1st August.
There were some calmer heads. Keri Ford deserves an honourable mention for actually looking into it, and it's a shame that it's really not a genre I'm interested in.
Technology itself isn't banned by the Amish. They even use some modern farming equipment. Just that it's pulled by horses. A lot of specific technologies are for various reasons, usually to do with preserving the community or to prevent the sin of pride.
The Amish objection to electricity is primarily that they're opposed to connection to the outside world. They've always been allowed to use phones, but not allowed to have them in the household (i.e. they can go to a public telephone on the edge of the community).
Why should he? Not everyone uses Windows. Knowledge of a specific GUI isn't an important skill. People can pick that sort of thing up pretty quickly.
Pert of the problem here, is that Apple have gone for minimalism. When that's your design brief, there's always going to be a certain similarity between others that have the same brief.
Apple may well have a point here, but they've made it harder for themselves than with, for example, the original iMac.
They don't run OpenGL either.
Technically neither do Android devices. OpenGL ES is not quite the same thing.
Phones and tablets use OpenGL ES though. Which is related but different.
A new version of OpenGL isn't particularly relevant just yet. There was also an announcement of a new version of OpenGL ES
Yeah. Overheating is a problem with fanless macs. Sometimes you can prevent this by flipping it upsidedown from time to time and giving the components at the top time to cool.
This technique is called the Hot Apple Turnover.
The numbers are so different as to make this very much not true.
I sell my old car for say $4000. The dealer sells it for $5000. That $5000 goes to buying a new car. While that used car technically competes with the new cars, the manufacturer knows that he gets 80% of that in new car sales. But the manufacturer knows that most people who want a new car aren't going to be satisfied with a used car, and the used car buyer isn't going to go for a new car if the one they want used isn't available.
Gamestop pays $20 for a used game. Sells it for $50. That competes directly with a new game at $70. A gamer is going to be just as happy with the used game. The publisher gets just 40% of that resale price.
So I'll rephrase my point as a question. Do you think there's any reasonable possibility, that what works in one of these situations will not work in the other?
I was referring to the example right at the top of the thread - i.e. the used cars market.
Compared with cars, I maintain that video games are pretty cheap.
Where do you get this from? I've never hear this before?
But even if there is, fraud requires intent to deceive for pecuniary advantage. It also requires that the prosecution prove beyond reasonable doubt intent to do so.
The typical gamer is older than that though, will be buying a game in a shop, for cash, will not be willing to be upsold to a higher value game, and will readily accept a used game instead of a brand new one if the price is better. They may or may not use game credit, but the majority do not. The markup for the retailer is huge. The games industry believes that the losses from people buying used games instead of new ones is greater than the profits made from trade-ins. They believe, rightly or wrongly, that they would do better if used game sales were abolished.
The car industry knows with absolute certainty that almost 100% of the trade in value of cars will go to buying cars, and that the vast majority of buyers will use their old car in part to finance the new car. The markup from the retailer is small, so even if they do make a nominal loss, each purchaser of each generation of sale makes a substantial portion of the purchase price of a new car. They are absolutely certain that their industry simply wouldn't work if used car sales were eliminated.
You want to argue that the games industry is wrong? Go ahead. The article makes a good case for it. You want to argue that the games industry is wrong because this model works for the car industry? It's not a very convincing argument. Being right for the wrong reasons is not a good position.
Does this mean that if we prevented the resale of video games, the prices would fall as well? That would seem to follow, but it doesn't really feel right.
Sure, but this seems to be a different argument. I do agree. Preventing the sale of used games would be harmful to some people, but really my argument is simply that the other guy used a poor example to illustrate his position.