I also noticed the lack of distributed IM.. so a friend and I are writing one right now.
We've solved a number of problems:
- two firewalled users connecting to eachother
- searching without broadcasting
- fairness of bandwidth usage
- fault-tolerance (redundancy)
- identity spoofing
some of it is yet to be implemented, and the code is still pretty far from alpha..
Anyone else out there working on something similar?
I also noticed the lack of distributed IM.. so a friend and I are writing one right now.
We've solved a number of problems:
- two firewalled users connecting to eachother
- searching without broadcasting
- fairness of bandwidth usage
- fault-tolerance (redundancy)
- identity spoofing
some of it is yet to be implemented, and the code is still pretty far from alpha..
Anyone else out there working on something similar?
loophead at excess dot org