I would like to know what new features you would like to see in the next generation of 3D graphics accelerators. Curved surfaces, 3D textures, dynamic LOD of meshes, advanced algorithms for multi-pass texture mapping, skeletal animation, displacement mapping, and many other features will potentially be available in the near future. Which features would be most useful for you to have implemented in hardware?
A company will definately gain support of Linux users if they are completely open. That's proven. So what you're saying is that they might lose more customers than they gain by releasing the specs. That the unproven assertion. We already know that free software junkies will flock to the companies which are most open, and avoid ones which aren't. It's not up to me to disprove that they will lose users to the competition -- no one has proven it will happen in the first place!
I would like to know what new features you would like to see in the next generation of 3D graphics accelerators. Curved surfaces, 3D textures, dynamic LOD of meshes, advanced algorithms for multi-pass texture mapping, skeletal animation, displacement mapping, and many other features will potentially be available in the near future. Which features would be most useful for you to have implemented in hardware?
A real hacker does NOT use DOS
I think it was Jonathan Clark who said that.
A company will definately gain support of Linux users if they are completely open. That's proven. So what you're saying is that they might lose more customers than they gain by releasing the specs. That the unproven assertion.
We already know that free software junkies will flock to the companies which are most open, and avoid ones which aren't. It's not up to me to disprove that they will lose users to the competition -- no one has proven it will happen in the first place!
Carmack dicussed the problems in detail a while back. You can read about it here.