Glide api is very similar to an opengl api. Glide api is very close to native 3dfx hardware. So opengl api appears more easy to implement in 3dfx hardware and I think opengl 3dfx will be faster than 3dfx directx. And more important - directx uses COM model which doesn't exist in most unicies (except for 3rdparty commercial COM libraries which is useless).
Glide api is very similar to an opengl api. Glide api is very close to native 3dfx hardware. So opengl api appears more easy to implement in 3dfx hardware and I think opengl 3dfx will be faster than 3dfx directx. And more important - directx uses COM model which doesn't exist in most unicies (except for 3rdparty commercial COM libraries which is useless).