For an original game, that means you'll need a good idea (pretty rare in itself), a rudimentary (or better) engine -- that you'll have to code yourself, plus sufficiently well designed graphics and sound to get people interested.
Well, you don't have to use KDE as the window manager. There others like Fluxbox, WindowMaker and IceWM that could suit your needs and aren't full of bloat.
This benchmark isn't useful. How can someone who can't write decent C++ and/or Java code try to make a performance benchmark and expect accurate results?
It means the emulator is getting better and better, so theres a good chance that more and more apps will work with it, which decreases MS's competitive advantage
Maybe. But if wine keeps getting better and better, software houses will not see any advantage in producing a Linux version of there apps. I use wine for some apps but Id rather see more apps getting ported to Linux.
For an original game, that means you'll need a good idea (pretty rare in itself), a rudimentary (or better) engine -- that you'll have to code yourself, plus sufficiently well designed graphics and sound to get people interested.
At least for the game engine, we have Crystal Space
Well, you don't have to use KDE as the window manager. There others like Fluxbox, WindowMaker and IceWM that could suit your needs and aren't full of bloat.
This benchmark isn't useful. How can someone who can't write decent C++ and/or Java code try to make a performance benchmark and expect accurate results?
It means the emulator is getting better and better, so theres a good chance that more and more apps will work with it, which decreases MS's competitive advantage
Maybe. But if wine keeps getting better and better, software houses will not see any advantage in producing a Linux version of there apps. I use wine for some apps but Id rather see more apps getting ported to Linux.