Wow, 32MB for $60. Do you realize how many floppy disks you can buy with $60? Last time I bought floppies, I think they were about 30 cents each. At 32MB per floppy, you could store about 6.4GB for $60. Even at 1.44MB per, you could store 288MB. I don't think memory cards are going to be cost-competitive with these uber-floppies for a while. Faster and smaller, but not cheap enough by a long shot.
Intel has no idea of what the consumer wants? Heck, the consumers don't know what they want either!
The consumer doesn't care how deep the pipeline is, how much L2 cache there is, or how many new instructions have been added. Only us geeks care about that stuff. Joe Consumer wants to know "How many megahurts does it have, and how much does it cost" or maybe "How many em-pee-threes can I put on it".
As long as consumers have that attitude, and those ridiculous blue guys keep up the work they inherited from the bunny people, Intel will have no problem selling whatever junk they market.
Keep in mind that the people running Seti@Home aren't sitting in Arecibo, PR with the dish. I would imagine when the dish goes down, the primary goal of the operators is to get it working again, not to call Berkeley and say, "hey guys, the dish is broken, just disregard all the garbage data we're collecting today."
Sure, the real thing is better, but with an emulator I can get ~75% of the arcade experience, and play your 30+ classics and hundreds more with a single cabinet. For folks with unlimited space real machines are great; for folks who aren't so lucky, emulators are an acceptable tradeoff.
Wow, 32MB for $60. Do you realize how many floppy disks you can buy with $60? Last time I bought floppies, I think they were about 30 cents each. At 32MB per floppy, you could store about 6.4GB for $60. Even at 1.44MB per, you could store 288MB. I don't think memory cards are going to be cost-competitive with these uber-floppies for a while. Faster and smaller, but not cheap enough by a long shot.
Intel has no idea of what the consumer wants? Heck, the consumers don't know what they want either! The consumer doesn't care how deep the pipeline is, how much L2 cache there is, or how many new instructions have been added. Only us geeks care about that stuff. Joe Consumer wants to know "How many megahurts does it have, and how much does it cost" or maybe "How many em-pee-threes can I put on it". As long as consumers have that attitude, and those ridiculous blue guys keep up the work they inherited from the bunny people, Intel will have no problem selling whatever junk they market.
Keep in mind that the people running Seti@Home aren't sitting in Arecibo, PR with the dish. I would imagine when the dish goes down, the primary goal of the operators is to get it working again, not to call Berkeley and say, "hey guys, the dish is broken, just disregard all the garbage data we're collecting today."
Actually, it's bits of dead sheep. See britannica.com
Sure, the real thing is better, but with an emulator I can get ~75% of the arcade experience, and play your 30+ classics and hundreds more with a single cabinet. For folks with unlimited space real machines are great; for folks who aren't so lucky, emulators are an acceptable tradeoff.