Yeah, I have 10 issued patents and another 90 or so published awaiting to be issued, reviewed, etc. Ask me how much my company has given me for them--not millions, barely a quarter of that.
I would argue that developing/testing/fixing hardware is a lot easier than software.
Proper design for software? It's all subjective to interpretation and style. I honestly think most software/firmware developers try to follow some type of design pattern when they start out. However, things such as budgets and schedule crunches seem to take over.
Could the problem be that not enough time nor consideration is given from "on high" in the business world to the actual complexity of software design? One can easily prototype something in software that appears to be finished, when in fact it's not. This could give a false sense of completion for management. I would venture to say that once you get hardware running, you're pretty close to being finished.
I agree with the author. Software is still a long ways off from actually being intuitive and something that is friendly to all who use it.
Not to get off the subject, but what kind of wearable do have?
Also, what options does one have in an area of no DSL nor Cable modems? Satellite and wireless, I suppose-are there any national programs?
Yep
"Soilin' It" sounds like a more fit name for this drink...
You mean ask them how much my genius has earned. Yes they own the patent, but it was my ideas, not the company's.
idiota.
Yeah, I have 10 issued patents and another 90 or so published awaiting to be issued, reviewed, etc. Ask me how much my company has given me for them--not millions, barely a quarter of that.
Yeah, like the Chevy No-va (no go).
HP is not the only one doing this. All major color copier manufacturers do the same thing, but use a variety of techniques.
Been there, done that... http://appft1.uspto.gov/netacgi/nph-Parser?Sect1=P TO2&Sect2=HITOFF&u=/netahtml/PTO/search-adv.html&r =1&p=1&f=G&l=50&d=PG01&S1=20020164997.PGNR.&OS=dn/ 20020164997&RS=DN/20020164997
The article or the response?
I would argue that developing/testing/fixing hardware is a lot easier than software. Proper design for software? It's all subjective to interpretation and style. I honestly think most software/firmware developers try to follow some type of design pattern when they start out. However, things such as budgets and schedule crunches seem to take over. Could the problem be that not enough time nor consideration is given from "on high" in the business world to the actual complexity of software design? One can easily prototype something in software that appears to be finished, when in fact it's not. This could give a false sense of completion for management. I would venture to say that once you get hardware running, you're pretty close to being finished. I agree with the author. Software is still a long ways off from actually being intuitive and something that is friendly to all who use it.
Not to get off the subject, but what kind of wearable do have? Also, what options does one have in an area of no DSL nor Cable modems? Satellite and wireless, I suppose-are there any national programs? Yep