Slashdot Mirror


User: Bleudragun

Bleudragun's activity in the archive.

Stories
0
Comments
4
First seen
Last seen
Profile
(view on slashdot.org)

Comments · 4

  1. Re:CrossRoads on A Little Bit Of BBS Nostalgia · · Score: 1

    Certainly do. Not likely anything's been done with it though. Fact is, at best you'd end up with another MUD and there's already thousands of those already running (and quite well at that!). Still, it would be nice to see an HTML-based MUD - but then go to Everquest or Ultima Online and you've got the next obvious step in that genre.

  2. Re:Why PHP? on A Little Bit Of BBS Nostalgia · · Score: 1

    I too chose PHP for my game. I think it's the PERFECT language for this sort of application. Explain to me another language that offers the degree of SQL integration, ease of programming - learning curve and speed. PHP was MADE for this sort of thing for gawds sakes! Not only did I start my game from scratch, knowing NOTHING about PHP or MySQL but in a few months time I now have a fully working application that hundreds of people get a kick out of. I'd say that speaks pretty much for itself. As for it being "in development", as others have said - what language isnt? Pick one and I'll show you a dead language. PHP and MySQL have been ROCK SOLID in my limited experience, only my programming skills have been buggy.

  3. Re:Global Wars door game also available on the Net on A Little Bit Of BBS Nostalgia · · Score: 1

    Hya Leppy! Thanks for the plug! Another friend alterted me to the thread in SlashDot so I had to come check it out. Plus, one of the later owners of my old BBS chimed in too! SMALL world out there. Hope we get some more good, stable players with this!

  4. Check this out for an HTML Global Wars clone on A Little Bit Of BBS Nostalgia · · Score: 1

    We've posted it on HappyPuppy and the user base is now about 1400 so it should be able to handle SlashDot. I too wrote it in PHP & MySQL. URL is: www.prowler-pro.com/war I've added a lot more features than Global Wars ever had, though - but maintain the look and feel of a door game. No Java or Flash but it's great for dial-up connections that way. My latest feature is War Fog variant - you can only see the owners and # armies on countries you border. You can play real time too instead of 1nce per day IF you can get the other players to stick around for it. BTW, I was the original owner of Dragon World BBS. Much as I loved Tradewars, I never had enough time to devote to it. I liked Global Wars better as it only took a few minutes a day. I've also taken some suggestions from a group of RISK game fanatics (F.I.R.E.) in France to come up with a dual Ranking system that is amazingly well suited for the game, though it was designed for chess. The War Fog variant was FIRE's idea too, but it works well with this game. Totally free of course, but I don't plan to open source it - at least not till I'm done playing with it so much.