"Your articles continue to put me in mind of a middle-aged Dad trying to be cool in front of his children's friends."
My thoughts exactly. Geez, I think this katz guy has to get out of the house more. Yes, games are a huge deal for the entertainment industry, but I'm positive they will not jump-start some kind of cultural or intellectual revolution. As an artistic medium it just does not seem to posess the same elegance and simplicity as music or film.
It seems that the author of this article is
obsessed with the notion that somehow a bunch of kids masturbating are changing the world. I'm an avid video game player and have been for years, but never have I fooled myself into thinking
that gaming was anything more than electronic masturbation. It's fun, it wastes time and it's a great stress reliever. The only "new prophets and story-tellers of society" I can think of are not the gamers but the people who've actually made games. People like Ken Kutaragi and Shigeru Miyamoto are the true creative and technical visionaries in the gaming world not the audience.
The Authors statement, "We know that gamers are the new prophets and story-tellers of society, that gaming is approaching a universal generational experience", is tantamount to saying that people who go in to watch a movie are somehow responsible for the genius behind the film. Your writing is full of superlatives and grandiose claims, where are the facts? I just don't buy it.
"gamers are often independent, strategic-thinkers and problem solvers."
Says who?
"Younger Americans are used to being denounced as ignorant, violent, obsessive, even uncivilized."
All younger generations are percieved as such.
"Involvement in gaming can be seen as both manifestation and cause of this schism"
They didn't have gaming in the 60's. What caused that generation gap?
"How is the influence of gamers showing up in society? Hardly anyone has studied that systematically"
Obviously neither have you.
"They're quick decision-makers, sometimes to the point of impulsiveness. Since their virtual lives depend on fast reactions, their real-life decision making processes become visceral, instinctive"
If I were to buy into this definition of such a person then its no doubt why your writing seems so visceral.
"Wishy-washy gamers are unsuccessful gamers"
George W. Bush would be proud of you.
"Kids of this generation will be different from any that has preceded them."
Okay, I figured it all out. You must have just finished reading Arthur C. Clark's
masterpiece "Childhood's End."
--
"Think wrongly, if you please, but in all cases think for
yourself."
--Doris Lessing
"Your articles continue to put me in mind of a middle-aged Dad trying to be cool in front of his children's friends." My thoughts exactly. Geez, I think this katz guy has to get out of the house more. Yes, games are a huge deal for the entertainment industry, but I'm positive they will not jump-start some kind of cultural or intellectual revolution. As an artistic medium it just does not seem to posess the same elegance and simplicity as music or film.
It seems that the author of this article is obsessed with the notion that somehow a bunch of kids masturbating are changing the world. I'm an avid video game player and have been for years, but never have I fooled myself into thinking that gaming was anything more than electronic masturbation. It's fun, it wastes time and it's a great stress reliever. The only "new prophets and story-tellers of society" I can think of are not the gamers but the people who've actually made games. People like Ken Kutaragi and Shigeru Miyamoto are the true creative and technical visionaries in the gaming world not the audience. The Authors statement, "We know that gamers are the new prophets and story-tellers of society, that gaming is approaching a universal generational experience", is tantamount to saying that people who go in to watch a movie are somehow responsible for the genius behind the film. Your writing is full of superlatives and grandiose claims, where are the facts? I just don't buy it. "gamers are often independent, strategic-thinkers and problem solvers." Says who? "Younger Americans are used to being denounced as ignorant, violent, obsessive, even uncivilized." All younger generations are percieved as such. "Involvement in gaming can be seen as both manifestation and cause of this schism" They didn't have gaming in the 60's. What caused that generation gap? "How is the influence of gamers showing up in society? Hardly anyone has studied that systematically" Obviously neither have you. "They're quick decision-makers, sometimes to the point of impulsiveness. Since their virtual lives depend on fast reactions, their real-life decision making processes become visceral, instinctive" If I were to buy into this definition of such a person then its no doubt why your writing seems so visceral. "Wishy-washy gamers are unsuccessful gamers" George W. Bush would be proud of you. "Kids of this generation will be different from any that has preceded them." Okay, I figured it all out. You must have just finished reading Arthur C. Clark's masterpiece "Childhood's End." -- "Think wrongly, if you please, but in all cases think for yourself." --Doris Lessing