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User: MemoryParts

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  1. XNA or Unity on Ask Slashdot: What Is the Most Painless Intro To GPU Programming? · · Score: -1

    Since you already know C#, the most obvious answer is either XNA or Unity. With XNA you can code to both Windows and Xbox360, but Unity is ready-made game engine. Both let you write with C# and are powerful. With XNA you obviously get a bit more freedom, but Unity is great too. And both let you code using Visual Studio, woohoo!

  2. Re:Microsoft Learning on San Jose State Suspends Collaboration With Udacity · · Score: -1, Offtopic

    Who modded this post offtopic? It's perfectly on topic, the discussion is about online learning courses.