Speaking of the Simpsons, I just had to toss this one out there...
Homer: "Is this cartoon going on the air live?"
June: "No Homer, very few cartoons are broadcast live. It's a terrible strain on the animators' wrists."
FACT: "It is far more likely that..."
A more definitive statement I have never heard.
FACT: "Anecdotal evidence strongly suggests..."
Are you KIDDING me!?!
FACT: "Analysts report that..."
Oh, wow, it MUST be true...
Some parts of this may be true but this article sure sounds more like a bitter failing small ISP exec than anywhere near objective 'state of broadband'...
Assuming you are not playing a DC game against someone on the moon anytime soon, the bandwidth CAN be a significant percentage of latency to the average dialup connection.
While the previous post implied this, I'll spell it out:
* 28.8k modem b/w: 1 byte every 0.3ms
* ping packet ~= 64 bytes (real data packets are probably larger which will make a bigger difference!)
64 byte packet will take 0.3 * 64 ~= 20ms to send. Ping is round trip so that is 40ms.
That is already MUCH higher than my average ping over a cable modem... if 2 users are playing a game w/ 2 modems that's 80ms JUST due to B/W (and even higher in real use w/ say several hundred byte packets). So if a ping to a server on a fast connection is 120ms, then 1/3 of that is due to BANDWIDTH. Not the only factor, but a significant one.
Speaking of the Simpsons, I just had to toss this one out there...
Homer: "Is this cartoon going on the air live?"
June: "No Homer, very few cartoons are broadcast live. It's a terrible strain on the animators' wrists."
FACT: "It is far more likely that..."
A more definitive statement I have never heard.
FACT: "Anecdotal evidence strongly suggests..."
Are you KIDDING me!?!
FACT: "Analysts report that..."
Oh, wow, it MUST be true...
Some parts of this may be true but this article sure sounds more like a bitter failing small ISP exec than anywhere near objective 'state of broadband'...
Assuming you are not playing a DC game against someone on the moon anytime soon, the bandwidth CAN be a significant percentage of latency to the average dialup connection.
While the previous post implied this, I'll spell it out:
* 28.8k modem b/w: 1 byte every 0.3ms
* ping packet ~= 64 bytes (real data packets are probably larger which will make a bigger difference!)
64 byte packet will take 0.3 * 64 ~= 20ms to send. Ping is round trip so that is 40ms.
That is already MUCH higher than my average ping over a cable modem... if 2 users are playing a game w/ 2 modems that's 80ms JUST due to B/W (and even higher in real use w/ say several hundred byte packets). So if a ping to a server on a fast connection is 120ms, then 1/3 of that is due to BANDWIDTH. Not the only factor, but a significant one.