Re:Plenty of targets already available
on
First Arcology?
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· Score: 1
I would tend to think that an arcology would make a better target for a biological attack, whether it be with an airborne agent or something introduced via the water supply. I would tend to view the hvac systems on such a beast needing to be designed with security, cleanliness, and redundancy in mind..."sick building syndrome" could be disasterous here.
Most species of moths mate once, then die. Hence, mating with a sterile moth produces *no* offspring. This is not intended as a permanent solution, but rather as an alternative to pesticides. The release of sterile insects as pest control is not really new, but sterilizing the bugs genetically *is*.
I figured back in 1993 or so, after thirteen years of:
10 hack
20 slash
30 goto 10
Hey, what if all these people and monsters acted like people do in real life? I decided that my campaign world would probably have a lot more sex, dope smoking and petty theft than cataclysmic battles between the forces of light and darkness. Witness the divine fire of creation in my artwork! Or something.
I would tend to think that an arcology would make a better target for a biological attack, whether it be with an airborne agent or something introduced via the water supply. I would tend to view the hvac systems on such a beast needing to be designed with security, cleanliness, and redundancy in mind..."sick building syndrome" could be disasterous here.
I taped a Tupperware bowl to the back of my monitor.
They are also the sort who will soon comment on the recursive nature of this thread... What? Damn.
While you're at it, follow Eisenhower into the grave. Wait a minute... I've been trolled. Damn. :^P
Most species of moths mate once, then die. Hence, mating with a sterile moth produces *no* offspring. This is not intended as a permanent solution, but rather as an alternative to pesticides. The release of sterile insects as pest control is not really new, but sterilizing the bugs genetically *is*.
Whoa. I'm there, dude.
I figured back in 1993 or so, after thirteen years of:
10 hack
20 slash
30 goto 10
Hey, what if all these people and monsters acted like people do in real life? I decided that my campaign world would probably have a lot more sex, dope smoking and petty theft than cataclysmic battles between the forces of light and darkness. Witness the divine fire of creation in my artwork! Or something.
some artwork
You know, I think the parent thread will inspire me to finish the damn thing.