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User: Dan+East

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  1. Unrealistic on Automakers and Crash Data Recorders · · Score: 5, Insightful

    As an EMS professional, I can say that the thoughts of using such a system is absurd.

    First off, imagine the costs of placing the computer required to access and decode this information on every single ambulance in the fleet. In our Squad the money would be much better spend on medical technology, like updating to the latest generation of defibrillators.

    Medically, the information would be of little use. EMTs / Paramedics do not attempt to repair damage to patients caused by trauma. We are trained to always assume the worst, and take universal precautions when packaging, transporting and treating trauma patients. Imagine getting in a wreck and hearing the EMT treating you say "this patient only experienced 3.4 Gs in that wreck, let's just skip the spinal immobilization on this one". Even in the ED or OR the information would be of little use. The diagnostic equipment available in the hospital goes to the root of the issue, which is analyzing the patient themselves.

    I think this is an attempt to put a good-for-the consumer spiel on something that would primarily be used by law enforcement.

    Dan East

  2. PQ2 on Is That A Railgun In Your Pocket PC? · · Score: 5, Insightful

    Actually it is running on my iPaq now, in addition to the emulator. As stated I'm achieving an estimated 3 fps @ 206mhz , which will increase with strategic fixed-point conversions, and reduction in rendering quality (such as reducing the number of particles that can be used in effects).

    The control scheme will of course be the same as what I used for Pocket Quake and Pocket Wolf3D. The stylus is used onscreen for mlook and weapon selection. The directional pad of the device controls movement and strafe. This is the typical configuration used by FPS players with their mouse / keyboard. Devices that use the D-Pad as the fire button (iPaq, many Pocket PC 2002 devices) give their owners an extra advantage, because they can fire without taking their hands off of the critical controls.

    Admittedly, Quake 2 is a bit much for the hardware of the current generation of Pocket PCs . However, devices better suited for this type of software are just around the corner. Perhaps the availability of classic, mainstream, groundbreaking games such as Quake and Quake II for the Pocket PC platform will encourage OEMs to produce more capable hardware. All I ask is for a math coprocessor! :)

    The timing of the source release just prior to Christmas is preventing me from working on this as much as I normally would, so keep on eye on the Pocket Matrix site for notification of the release, which should be before the end of the year.

    Dan East
    dex-plor.com