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  1. Re:Cool but useless on OpenGL for Palm OS Environment · · Score: 1

    Long time ago I coded semi-true-color applications in 8bit colormode by using 3/3/2 bits for RGB.
    It's pretty ugly, but with some dithering and tweaks, you can at least develop in a true-color-way, right?

  2. Re:Internals on OpenGL for Palm OS Environment · · Score: 1

    >> "If anything OpenGL is not a light API"
    What, no light? how about "glLightfv" ? =)

  3. Re:PalmOS vs Epoc32 on OpenGL for Palm OS Environment · · Score: 1

    AFAIC Epoc is a realtime OS, which is technically superior to the PalmOS. But overkill for my PDA-needs. I don't need multitasking, yet, I guess.

  4. Re:Amazing potential on OpenGL for Palm OS Environment · · Score: 1

    Not that I care a bit about DirectX, but doesn't it run on WinCE on Dreamcast?

  5. Hardlink not Symlink on Microsoft Invents Symbolic Links · · Score: 1

    Could please someone _Update_ the the posted article and correct it to Hardlink. Seems like half of the comments still thinks it has something to do with symlinks, which it hasn't.

  6. I'm buying a TNT2.. on Matrox Releases G400 Specs · · Score: 1

    ..after reading all you comments. Thanks!
    But the question still remains, which card
    should I buy? I want tv-out.
    And are the drivers at nVidia working with
    all card-versions using TNT2?