I have two points. The first is that, while Mundie says theories and ideas should remain free, source code is one area where the difference between theory and practice becomes fuzzy. Sometimes, there isn't much to differentiate between a model and its implementation.
Second, I would say that most scientists and engineers could care less about the bottom line. Sure, they would want to be well paid, have excellent benefits, etc., but would happily accept a government position comparable to that of industry, and would gladly let all their ideas be released and published. Corporations, viewed as entities, are the ones who care about profits and restrictive intellectual "property."
Timothy is probably thinking of ACC's 2061: Odyssey Three, in which the discovery of enormous jovian diamonds permits humanity to build space elevators and preserve all historical monuments.
The truth which the various media industries (music, film, games, etc) must someday come to face is that piracy is inevitable. It's not that they can't invest millions of dollars in ever superior security technology, but simply that hackers and crackers will relish the challenge.
When they realize this truth, they will have a choice: Either they can ignore the market presented by computer users and the Internet, that very market which is coming to the center of the economy, and lose billions of dollars in return for the paltry millions they save from piracy, or they can continue to exploit this market with the understanding that piracy will be with us forever.
This is not to say the media industries will stop fighting piracy, whether it be by investing in technology or investing in lobbyists. Ironically, absolute freedom, the very thing which gives the Internet life as a community and a large driving factor in its growth, is the one thing these companies cannot tolerate.
Not that anyone will read down this far, but just FYI: Yahoo! and brethen are listed in their directory under "Computers > Internet > WWW > Web Portals."
I have two points. The first is that, while Mundie says theories and ideas should remain free, source code is one area where the difference between theory and practice becomes fuzzy. Sometimes, there isn't much to differentiate between a model and its implementation.
Second, I would say that most scientists and engineers could care less about the bottom line. Sure, they would want to be well paid, have excellent benefits, etc., but would happily accept a government position comparable to that of industry, and would gladly let all their ideas be released and published. Corporations, viewed as entities, are the ones who care about profits and restrictive intellectual "property."
Timothy is probably thinking of ACC's 2061: Odyssey Three, in which the discovery of enormous jovian diamonds permits humanity to build space elevators and preserve all historical monuments.
The truth which the various media industries (music, film, games, etc) must someday come to face is that piracy is inevitable. It's not that they can't invest millions of dollars in ever superior security technology, but simply that hackers and crackers will relish the challenge.
When they realize this truth, they will have a choice: Either they can ignore the market presented by computer users and the Internet, that very market which is coming to the center of the economy, and lose billions of dollars in return for the paltry millions they save from piracy, or they can continue to exploit this market with the understanding that piracy will be with us forever.
This is not to say the media industries will stop fighting piracy, whether it be by investing in technology or investing in lobbyists. Ironically, absolute freedom, the very thing which gives the Internet life as a community and a large driving factor in its growth, is the one thing these companies cannot tolerate.
Not that anyone will read down this far, but just FYI: Yahoo! and brethen are listed in their directory under "Computers > Internet > WWW > Web Portals."
;)
Broyd
P.S. Last post?
What is your educational background? How and when did your skills as a coder evolve? And what brought you to apply those skills to the linux kernel?