Suspend Disbelief - Enjoy the game...
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· Score: 5, Insightful
So, when is the last time you were beamed up to your starship? Or how 'bout the last time you drove 100MPH through the LA city streets and never caught a single cops eye? How about that robot that keeps nagging you to remove an inhibitor bolt and find his little three wheeled friend so he can deliver a message to some princess?
It's called 'entertainment' people. I've played the game, I own it, and I wanted to know what others thought of it. Almost all the posts I read are ripping on how 'not real' it is. The IPs are so wrong, you don't hack like that, it's so wrong I can't play it... Well, let's think about that for just a sec...if a game were created where you could pretend to hack and it was based upon 'actual' methods and 'real' ip addresses...somebody in big brother's crew might just not like that, ya think?
As it is, it is a very basic representation of hacking. You run a proxy bypass program to get around proxy security. Sure, that's nothing like the real world hacking, but you quickly find yourself tapping your foot watching your time run out and your program not run fast enough. Darn! I didn't bounce off enough public domain servers or a large enough bank. You try again, you get in and steal a file, delete your logs, your home free. IT'S A GAME! And a fun one at that.
Today, most of the music that is available for a fee on line is exotic. The popular songs are generally not available
I most certainly must disagree. The only reason that the MP3 format and things like IRC (and the much smaller outlets like napster) have been such a hit is because you can get popular music before the radio stations have it. If the only music available online was individual stuff, the community would still be tiny.
On another note, someone else made the comment about making a product valueable and people will buy it and not steal it. That is true, but some industry people refuse to believe it. There is proof though. Any Half-Life players out there? Our course, it's one of the single most played FPS games at least in this country. The gameing community banned all hacked or stolen copies of HL, and atacked those who tried to make cd-key generators because they respected Valve so much and their creation.
Now, of course, there are pirated copies out there, but for over a year, piracy of HL was rare. If someone can get the gamer community (who plays on a pirated OS, with pirated music playing, on a home-built computer) to respect something, then surely the music industry will find that with quality music to buy online, sales will soar!
Just my 2 cents though, it's not like the recording industy would listen or even ask their customers for suggestions.
So, when is the last time you were beamed up to your starship? Or how 'bout the last time you drove 100MPH through the LA city streets and never caught a single cops eye? How about that robot that keeps nagging you to remove an inhibitor bolt and find his little three wheeled friend so he can deliver a message to some princess?
It's called 'entertainment' people. I've played the game, I own it, and I wanted to know what others thought of it. Almost all the posts I read are ripping on how 'not real' it is. The IPs are so wrong, you don't hack like that, it's so wrong I can't play it... Well, let's think about that for just a sec...if a game were created where you could pretend to hack and it was based upon 'actual' methods and 'real' ip addresses...somebody in big brother's crew might just not like that, ya think?
As it is, it is a very basic representation of hacking. You run a proxy bypass program to get around proxy security. Sure, that's nothing like the real world hacking, but you quickly find yourself tapping your foot watching your time run out and your program not run fast enough. Darn! I didn't bounce off enough public domain servers or a large enough bank. You try again, you get in and steal a file, delete your logs, your home free. IT'S A GAME! And a fun one at that.
Buy it, Play it, Enjoy it...
I'm surprised to see this statement:
Today, most of the music that is available for a fee on line is exotic. The popular songs are generally not available
I most certainly must disagree. The only reason that the MP3 format and things like IRC (and the much smaller outlets like napster) have been such a hit is because you can get popular music before the radio stations have it. If the only music available online was individual stuff, the community would still be tiny.
On another note, someone else made the comment about making a product valueable and people will buy it and not steal it. That is true, but some industry people refuse to believe it. There is proof though. Any Half-Life players out there? Our course, it's one of the single most played FPS games at least in this country. The gameing community banned all hacked or stolen copies of HL, and atacked those who tried to make cd-key generators because they respected Valve so much and their creation.
Now, of course, there are pirated copies out there, but for over a year, piracy of HL was rare. If someone can get the gamer community (who plays on a pirated OS, with pirated music playing, on a home-built computer) to respect something, then surely the music industry will find that with quality music to buy online, sales will soar!
Just my 2 cents though, it's not like the recording industy would listen or even ask their customers for suggestions.