Hi Brianna. Does GSX plan on creating physical items related to the Revolution 60 universe, like collectables, figurines, scrolls? Also kudos to whoever animated C09.
Hi Brianna.
What made you decide for Unreal as your main engine for games?
Which advice would you give to gamedev newbies trying to check it out now that its free?
What were the main pitfalls your team had to overcome in making Revolution 60?
Hi Brianna. Does GSX plan on creating physical items related to the Revolution 60 universe, like collectables, figurines, scrolls? Also kudos to whoever animated C09.
Hi Brianna. Does GSX plan to develop for virtual reality peripherals in the near / medium future?
Hi Brianna. What is your favorite ice cream flavor?
Hi Brianna. What made you decide for Unreal as your main engine for games? Which advice would you give to gamedev newbies trying to check it out now that its free? What were the main pitfalls your team had to overcome in making Revolution 60?