In every sort of game there exists the potential for cheating. From thursday night poker games to the World Series.
In Quake gaming and client/server computer games in general I doubt the remedy to this will be in software.
It seems more likely to me that an adjustment in the attitudes/customs of the community will bring swifter, better results. The higher the stakes the participants are playing for, the more severe security measures the community will have to take. Leagues and other "official" organizations will start to assume more importance.
In other words games for money will probably have to be played on league property, on the league's hardware, using the league's clients and servers, with league referrees monitoring the participants at all times. Just like all other games played for money.
There will still be cheating. The World Series has been fixed and people are occassionally caught in the Majors with corked bats, but the frequency will have been reduced to a level that the community can stand.
As for smaller pick-up games for fun, every time you go into a new community (or in this case, server) there is always the chance that you will be cheated. The same holds true for poker, basketball, pool or Quake.
Basically you need to look around for a community that holds values similiar to your own.
With the game being open sourced hopefully there will be a large number of servers out there and you can find one that values your mad fragging skills or insane hax0r ability appropriately.
"Daisy, Daisy
I'm half crazy
All for the love of you..."
Happy Birthday HAL.
I'm definitely stoked to see this story on /. I don't want it to take over, but it's of interest to some of us here and is a nice change of pace.
In every sort of game there exists the potential for cheating. From thursday night poker games to the World Series.
In Quake gaming and client/server computer games in general I doubt the remedy to this will be in software.
It seems more likely to me that an adjustment in the attitudes/customs of the community will bring swifter, better results. The higher the stakes the participants are playing for, the more severe security measures the community will have to take. Leagues and other "official" organizations will start to assume more importance.
In other words games for money will probably have to be played on league property, on the league's hardware, using the league's clients and servers, with league referrees monitoring the participants at all times. Just like all other games played for money.
There will still be cheating. The World Series has been fixed and people are occassionally caught in the Majors with corked bats, but the frequency will have been reduced to a level that the community can stand.
As for smaller pick-up games for fun, every time you go into a new community (or in this case, server) there is always the chance that you will be cheated. The same holds true for poker, basketball, pool or Quake.
Basically you need to look around for a community that holds values similiar to your own.
With the game being open sourced hopefully there will be a large number of servers out there and you can find one that values your mad fragging skills or insane hax0r ability appropriately.
These threads always get cluttered up with a lot of yada, yada, blah, blah, blah...
Bottom line:
Cool source entering the GenePooL should not go unnoticed.
Thanks id.