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User: MoofMan

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  1. Re:If you think the PS2 architecture is weird on More PlayStation 3 Grid Computing Details · · Score: 1

    OK... Specialized parallel and pipelined processing of the PS2 is difficult to program, and the difficulty is likely to continue if the PS3 is organized similarly. Furthermore, high processing throughput shifts the burden toward more sophisticated software that improves game quality. I'm looking forward to applications such as more fine-grained physical simulation, more sophisticated AI and cognitive models, and natural language processing. Check.

    But carbon nanotube heirarchical processing with near limitless memory embedded everywhere, computationally clustered in the manner of the human brain? An all-in-one system for pushing "morphing procedures" and streaming them into content somewhere else? Watch your technobabble-ego-feed, the force is strong in you.

    As for graphics processing, I disagree as many do with the benefits of distributed model. Contrary to the article, assuring timeliness, correctness, and proper control in a distributed system is a HARD problem. These difficulties increases with the number of nodes (unreliable ones, I might add) - stale data, hacking, lack of cohesiveness, and little control. Also, though few people will have firewalls to block incoming traffic, most people simply... switch off their machine when they are done playing!

    I too am interested in offering content production to the end user. Once broadband access is allowed, this becomes more of an application and content production issue. One that is not easily solved on a console. A better candidate would be to offer content and game services through someone's PC, and have the console be a distribution platform. But there's nothing quite like a LAN party or D&D experience for that. It's up to the consumer to decide that.

    There isn't an answer to your last question... because it's nonsensical philosophizing. Ask real questions instead.

    Cheers - John

  2. Re:Specs on the C6: on High-End VR QuakeIII Arena · · Score: 1

    Well, it's fun to play Zelda 3 on your favorite Gigahertz chip, you know?

  3. Re:Eva Movie mini-review on Evangelion Movies Coming This Fall · · Score: 1

    Um, that URL again: New Century Gospel

    It is not a christian site as the name implies, but rather a general NGE info site. Cheers...

  4. Eva Movie mini-review on Evangelion Movies Coming This Fall · · Score: 1

    For those unfamiliar, the movie (aka "The End of Evangelion", split into Death/Rebirth and Air/My Pure Heart for You) has a lot of issues surrounding it - the general opinion is that fans hated the too compact, too cerebral TV series ending, and therefore was an opportunity to tie up loose ends and for Gainax to make some Yen. But the movie itself is quite shocking in its depiction of shattered human lives, horrendous violence, and a final, visceral religious epoch.

    Instead of leaving us with the shared hope and happiness at the dawn of a new age in humanity (in the TV series), we are left wth an ambiguous wasteland of pain and loss, and perhaps hope. Some fans of the TV ending claim that the movie, while visually excellent compared to the series, was a dimly veiled "screw you" from Anno to those who disliked the original.

    But now, having seen it (albeit with a pretty bad english translation) I can start to appreciate that it stands on it's own as an alternative ending. The primary reason for this is the absolutely shocking and jaw dropping visual imagery throughout the film. Anno is drilling the pain, suffering, and generally the most horrible qualities of humans into the audience again and again. To be offended by this is to refuse a reality the every single one of us share.

    Anyway, you will now go to this site: http://www.interlog.com/~mileston/neon_genesis/eva .html

    (posted this as AC a while ago)