Sorry we inconvenienced you and interrupted your normal routine. It wasn't a fun time for us either, I can assure you. We inherited an aging setup in the acquisition that was located physically far away from us. We made a big investment in a new hardware set up, and ran into sizable issues including a massive DDOS during the process. Going forward we expect much better uptime. We will be dedicating a lot of time and resources this year to improving Slashdot.
Zero people from the team that made those bad decisions are with our company. We removed the adware literally the day after we acquired SourceForge. It's been over 2 years now. We're not gonna win everyone back but that's ok.
It's not that hard to understand. We are not the ones who were bundling adware. We are the ones who immediately ceased that practice. My analogy is apt.
Yeah that makes sense to be skeptical of the previous ownership's decisions but we had nothing to do with it. If a building is burning down and ruining the contents inside due to the owner's neglect, do you then fault the person who buys it and puts out the fire?
For non developers the interface is intuitive. Try telling a non-developer to download something from GitHub and SourceForge and see which one they find easier.
Not really. It's like buying an open source repository that has over 30 million users per month and doing right by the people that still use it. If we get new people, great.
I actually didn't mod him at all. It sucks that some networks still have SourceForge blocked. Hopefully in time that will change but we're just focused on improving the product and catering to our current users. It was a shame what happened to SourceForge in the first place but we had nothing to do with that and part of the reason we bought it was to get rid of the adware
Yeah
https://news.slashdot.org/comm...
https://news.slashdot.org/comm...
Nailed it. Thank you
Sorry we inconvenienced you and interrupted your normal routine. It wasn't a fun time for us either, I can assure you. We inherited an aging setup in the acquisition that was located physically far away from us. We made a big investment in a new hardware set up, and ran into sizable issues including a massive DDOS during the process. Going forward we expect much better uptime. We will be dedicating a lot of time and resources this year to improving Slashdot.
I feel you. We'll address it soon
Awesome to hear
Thanks. Doing our best.
Yes. Agreed.
Yeah I understand the reactions are natural. Just focused on doing right by the million daily users. If more people want to join then that's awesome.
Thanks for the feedback
Zero people from the team that made those bad decisions are with our company. We removed the adware literally the day after we acquired SourceForge. It's been over 2 years now. We're not gonna win everyone back but that's ok.
Right now it's just releases that are updated automatically but full repositories is coming soon too
We're not gonna please everyone and that's ok. We're just focused on improving SourceForge and thats enough for us.
We have plenty of improvements coming for developers.
It's not that hard to understand. We are not the ones who were bundling adware. We are the ones who immediately ceased that practice. My analogy is apt.
Hey Paul! You're right and we don't downrank just from lack of commits
These are great thank you. We do have these or variations of these on the roadmap.
DICE injected adware. We had nothing to do with that and removed it immediately after buying SourceForge.
Yeah that makes sense to be skeptical of the previous ownership's decisions but we had nothing to do with it. If a building is burning down and ruining the contents inside due to the owner's neglect, do you then fault the person who buys it and puts out the fire?
For non developers the interface is intuitive. Try telling a non-developer to download something from GitHub and SourceForge and see which one they find easier.
Thanks!
Not really. It's like buying an open source repository that has over 30 million users per month and doing right by the people that still use it. If we get new people, great.
The old ownership did that and it sucked. That's why I bought SourceForge and removed all the adware.
I actually didn't mod him at all. It sucks that some networks still have SourceForge blocked. Hopefully in time that will change but we're just focused on improving the product and catering to our current users. It was a shame what happened to SourceForge in the first place but we had nothing to do with that and part of the reason we bought it was to get rid of the adware