In the real workforce (and I've been in it for over 12 years) things don't work the way you might think. You need to learn the basic skills that will be required of you in order to contribute to the team once you are in the real world, and that is what the school is teaching you now.
As a junior engineer you will be tasked with small projects (bug fixes, etc) until you prove your abilities, and then be allowed to contribute to the larger picture (design and such). Until that time, you are effectively a non-voting partner in the team relationship.
People with an infectious disease are quarantined. Should they be let out in public just because they are not trained in medicine? Because it is not their fault, and they were just visiting their grand children when they became infected?
The same thing applies here: infected machines need to be quarantined, *especially* if the operators are not trained in administering them properly. And the minimum level of training should be "let Windows Update run periodically."
Leprosy can be cured in a few days with modern medicine. Worms and viruses can be cured in less than that with modern software. So use it, don't spread the problem around.
- Apple now has some gaming muscle because the OS community is helping them out, even though they they are not doing squat to rebuild their Games SDK? Hello? Apple has grudgingly added DrawSprocket to Carbon support, but hey, where is that video hardware abstraction layer any decent system should boast? Where is your joystick API?
- The hype over Roathe's joining of the OP effort is laughable. Roathe was "CEO" of a 3-person company that shipped sub-standard products (read: crap), and after the failure of MBO in the software area the company goes dyslexic and tries to sell Australian outback music over the Internet. Yeah, there's focus for you.
- Apple couldn't care less about games on their platform. There were some dedicated individuals back in '95 that got the Game Sprockets up and running, but even then getting funding for that team was like pulling teeth (and when the layoffs in '96 hit, Apple chose to axe all but one token engineer on the team). Their product Marketing after Ben Calica left is non-existent. Their "games evangelist" group after after Mark Gavini left spent their days trying to make developers feel good about getting nothing from Apple.
- Jobs' only "support" for games was to affirm that OpenGL is the king of 3D, acknowledging that people weren't going to switch to QD3D if you paid them.
- Compare and contrast with Microsoft, who has the common business sense to see that games drive new computer sales, which in turn drives sales of their OS. Apple, OTOH, could rake it in since they could reap both the HW and the OS profits.
Don't get me wrong, I love the platform and I love working on games for the platform, but don't kid yourself that the state of Mac game development is any better now than it was before, and the addition of Roathe to the OS effort of OpenPlay is not a shot in the arm, it's cutting the arm off at the shoulder if you look at the track record of MBO.
In the real workforce (and I've been in it for over 12 years) things don't work the way you might think. You need to learn the basic skills that will be required of you in order to contribute to the team once you are in the real world, and that is what the school is teaching you now.
As a junior engineer you will be tasked with small projects (bug fixes, etc) until you prove your abilities, and then be allowed to contribute to the larger picture (design and such). Until that time, you are effectively a non-voting partner in the team relationship.
People with an infectious disease are quarantined. Should they be let out in public just because they are not trained in medicine? Because it is not their fault, and they were just visiting their grand children when they became infected?
The same thing applies here: infected machines need to be quarantined, *especially* if the operators are not trained in administering them properly. And the minimum level of training should be "let Windows Update run periodically."
Leprosy can be cured in a few days with modern medicine. Worms and viruses can be cured in less than that with modern software. So use it, don't spread the problem around.
- The hype over Roathe's joining of the OP effort is laughable. Roathe was "CEO" of a 3-person company that shipped sub-standard products (read: crap), and after the failure of MBO in the software area the company goes dyslexic and tries to sell Australian outback music over the Internet. Yeah, there's focus for you.
- Apple couldn't care less about games on their platform. There were some dedicated individuals back in '95 that got the Game Sprockets up and running, but even then getting funding for that team was like pulling teeth (and when the layoffs in '96 hit, Apple chose to axe all but one token engineer on the team). Their product Marketing after Ben Calica left is non-existent. Their "games evangelist" group after after Mark Gavini left spent their days trying to make developers feel good about getting nothing from Apple.
- Jobs' only "support" for games was to affirm that OpenGL is the king of 3D, acknowledging that people weren't going to switch to QD3D if you paid them.
- Compare and contrast with Microsoft, who has the common business sense to see that games drive new computer sales, which in turn drives sales of their OS. Apple, OTOH, could rake it in since they could reap both the HW and the OS profits.
Don't get me wrong, I love the platform and I love working on games for the platform, but don't kid yourself that the state of Mac game development is any better now than it was before, and the addition of Roathe to the OS effort of OpenPlay is not a shot in the arm, it's cutting the arm off at the shoulder if you look at the track record of MBO.