They released the kernel as it currently stands in the *spirit* of open development. Clearly, SGI recognizes that the best way to get Linux running on these boxes is to get a de-facto grass roots project started up and let people at it...
Sorta like a few other projects you may, or may *not*, be familiar with.
"Regarding OpenGL, the coming 3D-UI push by MS will probably push..."
What are you referring to here? Is there any URL on MS' efforts at creating 3D GUI's? I wasn't aware they were doing anything in this regard, but I guess I'm either a) clueless or b) misinterpreting what you mean.
It means that serious manufacturing and support of the Netwinder can begin, now that a company whose business it is to do these things specifically is behind the Netwinder.
Corel seems to me to have completed the *development* of it, and handing it over to another company for broadscale manufacture and marketing seems like a very wise bit of business sense.
No, the closer thing to MacOS Extensions in Linux are loadable modules, not kernel patches.
Its just that MacOS Extensions are not as well thought out as the loadable module is - they require patching the MacOS kernel in order to operate, whereas with Linux the kernel has a well defined interface to the loadable modules that allows you to load/unload selectively without creating kernel problems.
Honestly, I agree that it's childish to flame someone for all their hard work.
But on the same subject, it's just as childish to pull the site down in retaliation. I mean, honestly, if that's all it takes to get rid of such an awesome productive resource for the Linux community, Microsoft has got it made...
I mean, a lot of 3D/Animation products just don't work well with the standard GUI paradigms that were invented for 2D oriented objects such as word processing, etc.
I found the GUI in Blender quite refreshing, actually... but then, I always thought the GUI in GIG3DGO was cool too...
Quit being a whiny prick.
Did you read the How-To? They're *working* on it.
They released the kernel as it currently stands in the *spirit* of open development. Clearly, SGI recognizes that the best way to get Linux running on these boxes is to get a de-facto grass roots project started up and let people at it...
Sorta like a few other projects you may, or may *not*, be familiar with.
Sheesh.
"Regarding OpenGL, the coming 3D-UI push by MS will probably push ..."
...
What are you referring to here? Is there any URL on MS' efforts at creating 3D GUI's? I wasn't aware they were doing anything in this regard, but I guess I'm either a) clueless or b) misinterpreting what you mean.
I'd love to solve both a) and b)
Anyone got any recommendations? I've got a laptop on its way to me this week that has an IR port, but no IR on my PC ...
Someone starts up a web site documenting (with *hard* evidence, hah hah) the various _other_ appendages that can be used to install RedHat 5.2 ...
It means that serious manufacturing and support of the Netwinder can begin, now that a company whose business it is to do these things specifically is behind the Netwinder.
Corel seems to me to have completed the *development* of it, and handing it over to another company for broadscale manufacture and marketing seems like a very wise bit of business sense.
No, the closer thing to MacOS Extensions in Linux are loadable modules, not kernel patches.
Its just that MacOS Extensions are not as well thought out as the loadable module is - they require patching the MacOS kernel in order to operate, whereas with Linux the kernel has a well defined interface to the loadable modules that allows you to load/unload selectively without creating kernel problems.
One global ID for everything. Combination of letters/numbers. Why hasn't it caught on among the hacker community - too corporate?
http://www.qdirectory.com
(Torpor Q = 8008)
Either that or suffer the fate of having to live with putrified whale flesh for however long it takes a many-ton'ed animal like that to decay...
Think about it.
Honestly, I agree that it's childish to flame someone for all their hard work.
...
But on the same subject, it's just as childish to pull the site down in retaliation. I mean, honestly, if that's all it takes to get rid of such an awesome productive resource for the Linux community, Microsoft has got it made
I mean, a lot of 3D/Animation products just don't work well with the standard GUI paradigms that were invented for 2D oriented objects such as word processing, etc.
I found the GUI in Blender quite refreshing, actually... but then, I always thought the GUI in GIG3DGO was cool too...