It's no surprise to me that electrical/mechanical engineers prefered meccano, after all they have to deal with 'real world' scenarios, where the laws of physics are constantly being dealt with. Software engineers on the other hand are concerned with the more abstract discipline of writing code and are relatively unaffected by any 'real world' constraints such as gravity and friction.
The most important lesson I think I learned from lego was that I could create things by being good with my mind rather than with my hands, which I'm still doing today. If it wasn't for computers or lego I would have given up on the idea of being an 'engineer' years ago.
Shoot some worms!
It's no surprise to me that electrical/mechanical engineers prefered meccano, after all they have to deal with 'real world' scenarios, where the laws of physics are constantly being dealt with. Software engineers on the other hand are concerned with the more abstract discipline of writing code and are relatively unaffected by any 'real world' constraints such as gravity and friction. The most important lesson I think I learned from lego was that I could create things by being good with my mind rather than with my hands, which I'm still doing today. If it wasn't for computers or lego I would have given up on the idea of being an 'engineer' years ago. Shoot some worms!