I played this game briefly
on
Pirates!
·
· Score: 4, Informative
The article neglected to mention that this was a.) a technology demonstration and b.) an exhibit at the recent SIGGRAPH show in Los Angeles. Probably a reason why Business 2.0 is rumored to follow The Industry Standard into the grave.
That said, the game's physical game area supposedly took place all over the "emerging technologies" showcase, with low-power, short-range (1 meter or so) 802.11 access points that represented "islands". At each island, there were several "?" scattered about, which you could explore. Each "?" was like drawing a card--a random even could wipe out some of your men, or you might strike gold, for example.
It was well done, although it didn't strike me as any more interesting than those Japanese gadgets that supposedly light up when someone "compatible" is in range. A year ago, these guys would have probably tried to promote this as the next hip party game, tried to go public, and flopped like the rest of 'em.
The article neglected to mention that this was a.) a technology demonstration and b.) an exhibit at the recent SIGGRAPH show in Los Angeles. Probably a reason why Business 2.0 is rumored to follow The Industry Standard into the grave.
That said, the game's physical game area supposedly took place all over the "emerging technologies" showcase, with low-power, short-range (1 meter or so) 802.11 access points that represented "islands". At each island, there were several "?" scattered about, which you could explore. Each "?" was like drawing a card--a random even could wipe out some of your men, or you might strike gold, for example.
It was well done, although it didn't strike me as any more interesting than those Japanese gadgets that supposedly light up when someone "compatible" is in range. A year ago, these guys would have probably tried to promote this as the next hip party game, tried to go public, and flopped like the rest of 'em.