Microsoft beat Apple for a while. Apple almost went out of business before Steve Jobs' return.
Does this imply that Apple didn't understand usability, or didn't prioritize it in the OS 8/9 days?
Microsoft made programming simple. Thus they improved usability for the programmers, while Apple focused on usability for the end user at the cost of the developers and programmers. They did ditch their own OS and switch to Unix as a foundation.
End user usability is very important, but it isn't the end all, be all of success.
I would be interested in any insight into how difficult or easy it is to program for the iOS platform, especially vs Android.
I wouldn't say Apple's products were subpar.
Certain aspects of Apple devices and Operating Systems and software I have used, have genius written on them. (Forgive the formatting, Slashdot doesn't seem to accept carraige returns from iOS.)
I very much appreciated the *usually* simple drag and drop of a puzzle (Extension) piece to install drivers, or even software. A level of simplicity which was unmatched until the era of Digital Distribution. I preferred the user experience of a Mac to my Windows PC until Windows Vista and Windows 7. The ability to search the start menu, and then right-click and pin an app made the start menu magic. Jump Lists for pinned apps was icing on the cake. (For home use I prefer Vista, for work I prefer 7. 10's really only useful for a touch hybrid device.)
Why can't the Ok/Cancel/Apply buttons be included in the tab?
Outside of those three buttons, no additional information is conveyed that wouldn't be conveyed by "raising" or otherwise distinguishing the active tab.
Are those three buttons good UI design? A set of "global" buttons which apply things on hidden tabs? What if you had a "Save" or "Apply" button on each tab? Then the user could exit or "Cancel" through normal UI means, such as the "X", to avoid saving or applying the changes.
Is it better to have the "Apply" and "Ok" buttons there, or simply ask the user if they want to apply the saved changes on close? (If the changes are best not applied independently).
In what circumstances is that UI necessarily a "good" design?
You should have ended that with a *drops mic*, or "/thread". +1,000 insightful
Only thing which would made it any better would have been the inclusion of terms coined by another commenter "phonification" as the current trend, or "flow". And "can't spell crap without app" to express the UI designers thinking their designs are winning when they are not.
Does software development have to become like a fashion industry, with its trends and ebbs and flows of fashionable icons and UIs? Can't we just have some variety in UIs? Like you said, people like novelty, and that novelty is lost when all apps suffer from same-ness. Especially with the "flat" UI designs.
Old school cost savings.
I work I.T. from home. Since the company I work for provided me with VPN, they don't have to provide me with a company laptop. I also opted to avoid buying a separate device for work purposes until recently, due to a low salary.
2-Factor authentication which mitigates the password vulnerability?
Then there is Apple encrypting my phone, and otherwise preventing me from accessing my data in the event of an OS failure. Also complicates my archival process.
My decices turning into ransomware or a impenetrable black box due to a failure of some kind is my greatest fear.
"Those who would give up essential Liberty, to purchase a little temporary Safety, deserve neither Liberty nor Safety."
Two corrections.
If I had *mod points, I'd *mod all these up.
Not sure if just a newb, or if mod points don't show up in Safari on iOS. (No mod buttons).
Have we reached the end of the line for the "next job", or just the next "profitable" job?
We may have merely reached the end of the age, such as the end of capitalism.
Surely there is plenty of work left to be done, it just isn't "profitable" work.
Logged in finally...
Doesn't have to be fully automated, it just has to flag somebody who isn't driving or riding in the truck, and provide them enough information to handle the situation.
Make it so one former driver can manage more than one truck without a body inside it.
It isn't about removing the human element entirely, just reducing the number of humans required to do the job, by eliminating the parts of the job a well trained monkey can do.
Microsoft beat Apple for a while. Apple almost went out of business before Steve Jobs' return. Does this imply that Apple didn't understand usability, or didn't prioritize it in the OS 8/9 days? Microsoft made programming simple. Thus they improved usability for the programmers, while Apple focused on usability for the end user at the cost of the developers and programmers. They did ditch their own OS and switch to Unix as a foundation. End user usability is very important, but it isn't the end all, be all of success. I would be interested in any insight into how difficult or easy it is to program for the iOS platform, especially vs Android.
I wouldn't say Apple's products were subpar. Certain aspects of Apple devices and Operating Systems and software I have used, have genius written on them. (Forgive the formatting, Slashdot doesn't seem to accept carraige returns from iOS.) I very much appreciated the *usually* simple drag and drop of a puzzle (Extension) piece to install drivers, or even software. A level of simplicity which was unmatched until the era of Digital Distribution. I preferred the user experience of a Mac to my Windows PC until Windows Vista and Windows 7. The ability to search the start menu, and then right-click and pin an app made the start menu magic. Jump Lists for pinned apps was icing on the cake. (For home use I prefer Vista, for work I prefer 7. 10's really only useful for a touch hybrid device.)
Why can't the Ok/Cancel/Apply buttons be included in the tab? Outside of those three buttons, no additional information is conveyed that wouldn't be conveyed by "raising" or otherwise distinguishing the active tab. Are those three buttons good UI design? A set of "global" buttons which apply things on hidden tabs? What if you had a "Save" or "Apply" button on each tab? Then the user could exit or "Cancel" through normal UI means, such as the "X", to avoid saving or applying the changes. Is it better to have the "Apply" and "Ok" buttons there, or simply ask the user if they want to apply the saved changes on close? (If the changes are best not applied independently). In what circumstances is that UI necessarily a "good" design?
You should have ended that with a *drops mic*, or "/thread". +1,000 insightful Only thing which would made it any better would have been the inclusion of terms coined by another commenter "phonification" as the current trend, or "flow". And "can't spell crap without app" to express the UI designers thinking their designs are winning when they are not. Does software development have to become like a fashion industry, with its trends and ebbs and flows of fashionable icons and UIs? Can't we just have some variety in UIs? Like you said, people like novelty, and that novelty is lost when all apps suffer from same-ness. Especially with the "flat" UI designs.
Old school cost savings. I work I.T. from home. Since the company I work for provided me with VPN, they don't have to provide me with a company laptop. I also opted to avoid buying a separate device for work purposes until recently, due to a low salary.
New options have eliminated the need for VPN, and are more user friendly for those not in I.T.
2-Factor authentication which mitigates the password vulnerability? Then there is Apple encrypting my phone, and otherwise preventing me from accessing my data in the event of an OS failure. Also complicates my archival process. My decices turning into ransomware or a impenetrable black box due to a failure of some kind is my greatest fear. "Those who would give up essential Liberty, to purchase a little temporary Safety, deserve neither Liberty nor Safety."
Two corrections. If I had *mod points, I'd *mod all these up. Not sure if just a newb, or if mod points don't show up in Safari on iOS. (No mod buttons).
Have we reached the end of the line for the "next job", or just the next "profitable" job? We may have merely reached the end of the age, such as the end of capitalism. Surely there is plenty of work left to be done, it just isn't "profitable" work.
Logged in finally... Doesn't have to be fully automated, it just has to flag somebody who isn't driving or riding in the truck, and provide them enough information to handle the situation. Make it so one former driver can manage more than one truck without a body inside it. It isn't about removing the human element entirely, just reducing the number of humans required to do the job, by eliminating the parts of the job a well trained monkey can do.