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User: Nutkaasi

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  1. Re:Second Reality demo (1993) is still a copy on The Assembly In Review · · Score: 1

    I agree Second Reality was a very good demo but the best? No way. It's the best demo only for those of us who were new to demos back then and who had never owned other computer than PC. The truth has to be said... every idea for the effects were taken from older Amiga demos, the style of the demo were taken from Amiga demos and even the style of the so highly praised music was taken from the Amiga scene. Or perhaps, those were the only styles and effects existing at the time? Sigh. The only original routine was those Gouraud shaded trees at the 3D city scene that made me go WOW when I saw the demo at the party place. Otherwise, I was just a bit surprised somebody managed to do an Amiga demo on the PC but that was it. Nothing too special. A pretty good ordinary demo of it's time.

    If you want to see some of the old Amiga demos then check Red Sector Megademo (1989) probably the best demo of the 80's. Voyage by Razor 1911 (1990) this demo has a fab soundtrack, better than Second Reality has, and some fab coding like multicolor texturemapping and fading textures, those so much used elements of today's demos. Enigma by Phenomena (1991) has sort of the same status on the Amiga that Second Reality has on PC. Some like Hardwired by Silents (1992?) a lot. World of Commodore (1992) and Arte (1993) by Sanity has the best code on Amiga 500. There's just so many excellent demos on the A500 and A1200/020... hundreds and hundreds. Demos by Virtual Dreams, Anarchy, Melon, Lemon, Spaceballs, Andromeda... a tear rolls out of my eye... oh what a time it was... go figure yourself.

    If you wanna see as good demos as this Second Reality on the 1Mhz 64k 16-restricted-use-color synth-sound COMMODORE 64 then be sure to get the three winning demos from MekkaSymposium 2001 and the Deus Ex Machina demo by Crest from The Party 2000. And don't miss Second Reality for C64 by Smash. Very nice replicate. Those blow your socks out if you know anything about the hardware and demo coding. Probably you don't know much but I don't blame you not being a freak :-) Still a nice watch.

    Use WinUAE and CCS64 or WinVICE or something. Where to get these and those demos I leave as a small quest for you to solve out :-) From many places that is.

    I suppose that was all. Breath in.

  2. Re:Demo scene has been creatively dead for a decad on The Assembly In Review · · Score: 1

    Another whining lamer who probably can't do anything creative himself. Why don't you write your own demo so we can see what you'd like to see from us who do the stuff? We would very much like to see it. Honestly! Hint, we do it for fun and a little competition. It's also nice to make progress on something. Why you even bother watching demos when you don't like them in the first place? Every scener knows demos are based on the same principles - the pixel, the line, the polygon. These can be generated in a few different methods - by drawing, by raytracing, by creating a 3D world or object and so on. That's why demos don't differ that much from one to another. It's only natural but you don't seem to understand it. You want a freak show from outerspace. You give that to us, please. I don't get people like you who have nothing else to say but complain. I wonder what you're doing here. Been there since mid 80's, don't reply.