You remember, "it." "It" was supposed to revolutionize the world, be bigger than the Internet. What the hell was "it" all about?!?
microsoft robbing musicians?
on
XBox Released
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· Score: 1
i just stumbled across this article on nytimes.com - sorry if it's already been posted.
the article mentions how microsoft picked up some small bands and used their music on the games without paying the bands or the labels. microsoft explains that the promotional exposure that the bands will get from the games is reparation enough. however, the games fail to mention the names of the bands and the titles of the songs that are in the games! so how do you know who these artists are??... sounds like bullying, at least to me.
article also mentions how some fear that the xbox (with it's hard drive and internet capabilities) could become a major haven for pirated videos and music, although they also note that this data could NOT be burned onto cds (so i guess that makes it ok?)
it's an interesting read. check it out: http://www.nytimes.com/2001/11/15/arts/music/15POP L.html
i could see the aurora from down here in winston-salem, north carolina! it was red, not the green i was hoping for. but still, it was an amazing event!
just so happens national geographic just did an article on the aurora. did anyone see anything as remotely beautiful as what is in this article?
URL = http://magma.nationalgeographic.com/ngm/data/2001/ 11/01/html/ft_20011101.3.html
Good call on all points. One thing I left out, however, is that video games are "directed play" while Legos are more abstract play.
Video games all have a plot, and go from point A to point B, however, Legos (unless you use only the diagrams w/ the sets) require one to actually think and build something from scratch. So maybe Legos drive the creative side of one's self. Hmmm...
I still stick to my thoughts on fast-paced video games being more appealing to kids, though. I've got cousins, ages 12 and 9, who would rather play Bond all day than touch a Lego. Hell, they might not even know what they are!:) But you mention games that require dedication and focus, and most games that kids play actually DO NOT require these. Sure, Diablo might, as do RPGs, however, the shoot-em-up, fighting games (Bond, Street Fighter, Killer Instinct) don't require that at all, BECAUSE they are so fast paced.
that kids today don't enjoy legos like we used to. Video games are so fast paced and dynamic, they adapt to maintain kids infamously short attention spans. Legos were slow and took time and thought.
An interesting socialogical study would be to examine careers/interests/thought processes (?) of kids who played with Legos vs. kids who played with only video games. I know there have been recent studies that linked gaming to "precision" (ie - skills/reaction times similar to those of pro athletes) but no one has looked at how older, more thought provoking/analytical toys affected kids.
Either way, mom would still tell you to go outside and play...
You remember, "it." "It" was supposed to revolutionize the world, be bigger than the Internet. What the hell was "it" all about?!?
i just stumbled across this article on nytimes.com - sorry if it's already been posted.
... sounds like bullying, at least to me.
P L.html
the article mentions how microsoft picked up some small bands and used their music on the games without paying the bands or the labels. microsoft explains that the promotional exposure that the bands will get from the games is reparation enough. however, the games fail to mention the names of the bands and the titles of the songs that are in the games! so how do you know who these artists are??
article also mentions how some fear that the xbox (with it's hard drive and internet capabilities) could become a major haven for pirated videos and music, although they also note that this data could NOT be burned onto cds (so i guess that makes it ok?)
it's an interesting read. check it out: http://www.nytimes.com/2001/11/15/arts/music/15PO
http://magma.nationalgeographic.com/ngm/data/2001/ 11/01/html/ft_20011101.3.html
the national geographic url is:
/ 11/01/html/ft_20011101.3.html
;) )
http://magma.nationalgeographic.com/ngm/data/2001
(gotta love html
i could see the aurora from down here in winston-salem, north carolina! it was red, not the green i was hoping for. but still, it was an amazing event! just so happens national geographic just did an article on the aurora. did anyone see anything as remotely beautiful as what is in this article? URL = http://magma.nationalgeographic.com/ngm/data/2001/ 11/01/html/ft_20011101.3.html
somebody mod this up
Good call on all points. One thing I left out, however, is that video games are "directed play" while Legos are more abstract play.
:) But you mention games that require dedication and focus, and most games that kids play actually DO NOT require these. Sure, Diablo might, as do RPGs, however, the shoot-em-up, fighting games (Bond, Street Fighter, Killer Instinct) don't require that at all, BECAUSE they are so fast paced.
Video games all have a plot, and go from point A to point B, however, Legos (unless you use only the diagrams w/ the sets) require one to actually think and build something from scratch. So maybe Legos drive the creative side of one's self. Hmmm...
I still stick to my thoughts on fast-paced video games being more appealing to kids, though. I've got cousins, ages 12 and 9, who would rather play Bond all day than touch a Lego. Hell, they might not even know what they are!
that kids today don't enjoy legos like we used to. Video games are so fast paced and dynamic, they adapt to maintain kids infamously short attention spans. Legos were slow and took time and thought. An interesting socialogical study would be to examine careers/interests/thought processes (?) of kids who played with Legos vs. kids who played with only video games. I know there have been recent studies that linked gaming to "precision" (ie - skills/reaction times similar to those of pro athletes) but no one has looked at how older, more thought provoking/analytical toys affected kids. Either way, mom would still tell you to go outside and play...