FireFall is one. Supposedly to keep the patch downloads small they stream the high-res textures to you dynamically. There is a community hack for this where some folks were building a high-res texture pack, but it usually has to be rebuilt with every patch, and it's pretty large (think it was around 30GB, but has been a while since I played it).
FireFall is one. Supposedly to keep the patch downloads small they stream the high-res textures to you dynamically. There is a community hack for this where some folks were building a high-res texture pack, but it usually has to be rebuilt with every patch, and it's pretty large (think it was around 30GB, but has been a while since I played it).