I think that VR will rise again when it can be made more physically interactive. One of the current limits to popularity is that you have to stay relatively still and emulate physical motion. When holography becomes more effective, then VR can be used to interact with the real world, creating Reality+. Many applications are possible (teleconferencing, virtual molecular assembly, games that don't require physical contact with the VR portion).
Of course VR has the potential do alot more than just provide window dressing on reality. However, for widespread use to take off, it has to be made attactive to users.
For those that think that would be circumventing
I think that VR will rise again when it can be made more physically interactive. One of the current limits to popularity is that you have to stay relatively still and emulate physical motion. When holography becomes more effective, then VR can be used to interact with the real world, creating Reality+. Many applications are possible (teleconferencing, virtual molecular assembly, games that don't require physical contact with the VR portion). Of course VR has the potential do alot more than just provide window dressing on reality. However, for widespread use to take off, it has to be made attactive to users. For those that think that would be circumventing