I hope someone can help me. If I compile the source under Linux and then try to run a LFire Quake2 server, it crashes immediately, saying: droptofloor: ammo_cells startsolid at (800 136 816)
I have done some research and this is what I found out up untill now:
- It happens with both LFire 1.20 & LFire 2.0 and both the 3.19 & 3.21 source
- It only happens under Linux; in Windows everything goes fine
- The original 3.19 version of iDsoftware runs great with both LFire's
- When I compile the 3.19 source under Linux and compare the size with iD's 3.19, then it is a little bit bigger (about 20 Kbyte, after I used the "strip" command)
- I tried something like 4 different distributions of the 3.21 source and it still crashes
If someone knows what is going on or is willing to spend a bit of time on this problem, it would be greatly appreciated. I have compiled a mini version of the server, containing one map, the original Quake2 v3.20 executable and the LFire 1.20 gamei386.so. It is 400KB and can be downloaded here:
http://www.xs4all.nl/~vithar/download/q2_lfire_tes tserver.tgz
Again: any help would be greatly appreciated!
I hope someone can help me. If I compile the source under Linux and then try to run a LFire Quake2 server, it crashes immediately, saying: droptofloor: ammo_cells startsolid at (800 136 816) I have done some research and this is what I found out up untill now: - It happens with both LFire 1.20 & LFire 2.0 and both the 3.19 & 3.21 source - It only happens under Linux; in Windows everything goes fine - The original 3.19 version of iDsoftware runs great with both LFire's - When I compile the 3.19 source under Linux and compare the size with iD's 3.19, then it is a little bit bigger (about 20 Kbyte, after I used the "strip" command) - I tried something like 4 different distributions of the 3.21 source and it still crashes If someone knows what is going on or is willing to spend a bit of time on this problem, it would be greatly appreciated. I have compiled a mini version of the server, containing one map, the original Quake2 v3.20 executable and the LFire 1.20 gamei386.so. It is 400KB and can be downloaded here: http://www.xs4all.nl/~vithar/download/q2_lfire_tes tserver.tgz
Again: any help would be greatly appreciated!