I wouldn't say it proves time and time again. This had been the case when the Xbox was trying to establish itself as a major player, which was when many of those projects were initiated. Microsofts model has moved towards quality and Microsoft understands that both great grpahics and great gameplay will sell systems. Great graphics in Xbox games are necessary as the Xbox demographic demands it.
I never heard anyone say the PS2 can't manage "decent" graphics. Great leading edge graphics no, decent yes. Both FF and GT rely heavily on pre-rendered backgrounds, and while both have the gameplay, as long as you enjoy looking at postcards, then hey more power to you.
Additionally, in the context of those two games, most games released for the PS2 do not look like FF and GT and therefore the majority of PS2 games released are very inferior visually to PC, Xbox and Gamecube. Hence why the community that represents those 3 platforms bitches to no end becuase most multi platform games are made for the least graphic capbale machine, the PS2. Something unfortunatley we all have to live with. Hence the PS2 fanboys mantra that games look the same. They look the same dolt, because they are multi-platform and they are made for your inferior console.
The next generation PS3 can't get here soon enough so we can finally be freed from the limitations of the PS2.
Hello? Where in my post do you see the word exclusive? Implicity my post inferred developed to take advantage of Xbox features. PS2 Pandora Tommorow is good but is a shell of Xbox Pandora Tommorow which is great. See Gamespots reviews for the game for both platforms. As for Gamecube you better hope that you get the Xbox version.
That's becuase THUG is a cross platform game. Titles like Splinter Cell, Crimson Skies, Riddick, Amped2, Rallisport2, PGR2 all look amazing. Anyone that says 99% of the PS2 titles out there can approach any of these games in terms of visuals is smoking some good weed.
I wouldn't say it proves time and time again. This had been the case when the Xbox was trying to establish itself as a major player, which was when many of those projects were initiated. Microsofts model has moved towards quality and Microsoft understands that both great grpahics and great gameplay will sell systems. Great graphics in Xbox games are necessary as the Xbox demographic demands it.
I never heard anyone say the PS2 can't manage "decent" graphics. Great leading edge graphics no, decent yes. Both FF and GT rely heavily on pre-rendered backgrounds, and while both have the gameplay, as long as you enjoy looking at postcards, then hey more power to you. Additionally, in the context of those two games, most games released for the PS2 do not look like FF and GT and therefore the majority of PS2 games released are very inferior visually to PC, Xbox and Gamecube. Hence why the community that represents those 3 platforms bitches to no end becuase most multi platform games are made for the least graphic capbale machine, the PS2. Something unfortunatley we all have to live with. Hence the PS2 fanboys mantra that games look the same. They look the same dolt, because they are multi-platform and they are made for your inferior console. The next generation PS3 can't get here soon enough so we can finally be freed from the limitations of the PS2.
Hello? Where in my post do you see the word exclusive? Implicity my post inferred developed to take advantage of Xbox features. PS2 Pandora Tommorow is good but is a shell of Xbox Pandora Tommorow which is great. See Gamespots reviews for the game for both platforms. As for Gamecube you better hope that you get the Xbox version.
That's becuase THUG is a cross platform game. Titles like Splinter Cell, Crimson Skies, Riddick, Amped2, Rallisport2, PGR2 all look amazing. Anyone that says 99% of the PS2 titles out there can approach any of these games in terms of visuals is smoking some good weed.