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User: rpillala

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Comments · 979

  1. Re:Ok, I WORKED in the industry, here's the deal on Why Do Games and Game Studios Fail? · · Score: 1
    In the last 4 years, dues to increases in technology, people want games to look cutting edge.

    Icewind Dale II is selling pretty well, and it doesn't look cutting-edge. Other than that, I can't think of very many recent games where 3D graphics weren't touted as a major feature. What gets me is games with 3D engines that don't allow you to move the camera. I just thought I'd add that.

    Ravi

  2. Re:here's why on Why Do Games and Game Studios Fail? · · Score: 1
    by Sj0 on Sunday November 03, @01:53AM : The gaming press seems to me rather detached from the buying habits of gamers.

    The gaming "press" is a joke. Too many people look at reviews as buying guides. Once a publication urges you to buy a game, you have to start questioning its "journalistic intergrity." Some reviewers just enjoy sitting in front of a computer, regardless of what's on the screen.

    Ravi

  3. Re:yet another example on Microsoft: No Xbox for You! · · Score: 1

    I don't know if all game publishers do this, but in addition to a time difference, region settings allow different pricing, and therefore different royalty rates for different regions.

    I don't think they could care any less about who gets what game when.

    Ravi

  4. Suage on Lucky Green vs. Palladium · · Score: 3, Insightful

    I'm not sure I understand what legal risks Green takes on by filing for some patents. If the patent office determines that Microsoft has a prior claim on these technologies (or processes or whatever) then Green's applications will be denied, but will anything else happen? I probably just don't know enough about patent law. Ravi