if youre looking for a cheap solution, try mosh
http://www.jimbomania.com/mosh.html
it uses blocky opengl primitives (glutSolidCube() & Tetrahedron & Sphere() ) in pseudo-opengl code, saved as text.
you will have the disadvantage of using an unfinished piece of software, but the advantage of heavy influence ofver the future design of the code/interface.
if youre looking for a cheap solution, try mosh http://www.jimbomania.com/mosh.html it uses blocky opengl primitives (glutSolidCube() & Tetrahedron & Sphere() ) in pseudo-opengl code, saved as text. you will have the disadvantage of using an unfinished piece of software, but the advantage of heavy influence ofver the future design of the code/interface.