At first they will cut some extreme users lines without any notice, and then they will change the contract, that if you have more than ~150G usage per month, than that's not fair use, and they will cut the user off, and they will still use the unlimited in the AD's.
Unlimited Data - Fair Use Limit: 1 GB each month Unlimited Windows Live Messenger - Fair Use Limit: 10,000 messages each month Unlimited Skype to Skype calls - Fair Use Limit: 5,000 minutes each month....
It's not true. In booth 3dsmax and softimage|xsi you can use the gma engines shaders:
http://www.discreet.com/products/3dsmax/3dsmax_fea tures.html
. Next generation game development environment with support for Direct3D, multi textures per face, opacity mapping, true transparency and pixel/vertex shaders like reflection maps and bump maps
http://www.softimage.com/Products/Xsi/v2/features. htm#rts
In Hungary this become a normal practice.
....
At first they will cut some extreme users lines without any notice,
and then they will change the contract, that if you have more than
~150G usage per month, than that's not fair use, and they will cut
the user off, and they will still use the unlimited in the AD's.
The same story:
http://three.co.uk/xseries/fair_use_policy.omp
Unlimited Data - Fair Use Limit: 1 GB each month
Unlimited Windows Live Messenger - Fair Use Limit: 10,000 messages each month
Unlimited Skype to Skype calls - Fair Use Limit: 5,000 minutes each month
It's not true. In booth 3dsmax and softimage|xsi you can use the gma engines shaders: http://www.discreet.com/products/3dsmax/3dsmax_fea tures.html
. Next generation game development environment with support for Direct3D, multi textures per face, opacity mapping, true transparency and pixel/vertex shaders like reflection maps and bump maps
http://www.softimage.com/Products/Xsi/v2/features. htm#rts