Some of it is still running on Forth. Other parts are on other platforms. In general, the fast but not pretty parts are still served by Forth.
Re:programming zone?
on
Gaming Zone?
·
· Score: 2, Interesting
So many times I can't count them.
One of the more interesting effects of this phenomenon in programming is the measurable results. If you are not careful you generate horendous code that can only be understood whail in hack mode. It is possible, however, to generate really spectacular code in that state as well.
I, personally, think that the issue is not quick thinking or concentration as much as the ability to keep up with a large number of items/issues/concepts at the same time. This seems to have the effect of quick response when actually the person was already aware of something that others had not yet noticed. In code, this is more obvious because badly written hack mode code requires that you understand and keep up with too much to understand the code.
Another option that's more realistic than SCA, fencing, or boffers is sometimes called Historical Fencing or Historical European Martial Arts.
Check out www.thearma.org.
On a personal note, as a programmer and ARMA member, I'd love to get in touch with the guys who built this thing.:)
G. Wade
ARMA Houston
Some of it is still running on Forth. Other parts are on other platforms. In general, the fast but not pretty parts are still served by Forth.
So many times I can't count them.
One of the more interesting effects of this phenomenon in programming is the measurable results. If you are not careful you generate horendous code that can only be understood whail in hack mode. It is possible, however, to generate really spectacular code in that state as well.
I, personally, think that the issue is not quick thinking or concentration as much as the ability to keep up with a large number of items/issues/concepts at the same time. This seems to have the effect of quick response when actually the person was already aware of something that others had not yet noticed. In code, this is more obvious because badly written hack mode code requires that you understand and keep up with too much to understand the code.
Another option that's more realistic than SCA, fencing, or boffers is sometimes called Historical Fencing or Historical European Martial Arts. Check out www.thearma.org. On a personal note, as a programmer and ARMA member, I'd love to get in touch with the guys who built this thing. :)
G. Wade
ARMA Houston