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User: Matthew+E.+Kieren

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  1. Re:Thank god it's an 'Insightful' on DOOM 3 will use P2P System? · · Score: 1

    Each player or monster in the game has to process all of those shadows (casted on it, and casting itself), the physics, the per polygon collison detection, and I'm sure there are many other things to consider. I think it's safe to assume each player or monster visible on the screen puts a strain on the system. There's a lot more going on than the other 3D engines out there today. I don't think it's due to P2P alone, otherwise there would be more monsters appear at the same time in single player mode.

    John Carmack's specialty is in 3D engines, not networking, so I agree with you as far as that goes. However, he has quite a bit of experience from past games. We don't know the whole story, for all we know he could be creating a P2P-client/server hybrid of some sort. I guess we'll just have to wait and see. Although even if the networking and multiplayer isn't what we hoped it would be, it's all about the 3D engine.. Better games in the future -- even from other game developers -- will be the result.

  2. Re:It's all about the 3D Engine on DOOM 3 will use P2P System? · · Score: 1

    There are a lot of people that love to play single player games. Besides, it doesn't matter whether it's single player or multiplayer, what matters is the 3D engine and the games that will come out because of it. Everything else is easy for a game developer to change, but the 3D engine is at the core of it all. What's a fancy car without an engine? Look at Half-Life for example. When it came out everyone loved it, but guess what 3D engine they used? Quake 2. Now don't get me wrong, from what I've seen DOOM 3 is going to kick some major booty in all areas! They have an extremely talented team working on this one, and I think that it will be unlike any of the previous id Software games. It's going to carry games over into the next dimension. :)

  3. Re:It's all about the 3D Engine on DOOM 3 will use P2P System? · · Score: 1

    Shadows and lighting are one of the most important things to me. Happy now?

  4. It's all about the 3D Engine on DOOM 3 will use P2P System? · · Score: 3, Insightful

    What is so incredibly amazing about DOOM 3 is the 3D engine , not so much the game itself. Even if the gameplay sucks, it doesn't matter. It's all about the 3D engine that John Carmack is creating. It's like no other before it. Not only does it raise the bar for other game engine developers, it will also be licensed out just as the Quake engine has been. John knows what he's doing -- if he thinks P2P is best for DOOM 3, then he's obviously the most qualified person to make that decision right now. I think they decided to make a single player game for a number of reasons; the original DOOM was single player oriented, and they've also been focusing on multiplayer for so many years that it must be refreshing to take a break and work on a single player game for a change.

    Personally I can't wait to play it because I'm also a Resident Evil fan. I remember playing the very first publicly released version of DOOM when it came out.. I had nightmares from playing it so much. :) This "scary" type of gameplay isn't for everyone, but a lot of people do enjoy it and I'm one of them. Oh, you want something else? A multiplayer game? A roleplaying game? A strategy game? Wait for other game developers to catch up or license the DOOM 3 engine. It's just a matter of time. The important thing is that there is now a new level for the other guys to catch up to, and that fact alone will benefit everyone. I don't know about you, but I'm getting tired of the same old recycled 3D engines, it's great to see something new! :)

    I think they are limiting it to 4 players because the game is so resource intensive. Anything above 4 players would be a strain on the system. This is also probably one of the reasons they don't have a lot of monsters on the screen at the same time. In my opinion for this particular type of gameplay, dozens of "A.I. dumb" monsters on the screen isn't very exciting. I personally prefer sacrificing quantity over quality. But what is so incredible about DOOM 3 is the wonderful 3D engine John has created! Shadows and lighting are the most important things to me in a game, and from what I've seen of the screenshots and videos, DOOM 3 does it beautifully. :)